SCSM: 15TH INTERNATIONAL CONFERENCE ON SOCIAL COMPUTING AND SOCIAL MEDIA

SCSM 2023 is an affiliated conference of the HCI International Conference and is in its 15th edition. The conference provides an established international forum for the exchange and dissemination of scientific information related to social computing and social media. It addresses a broad spectrum of issues expanding our understanding of current and future issues in social computing and social media. The conference welcomes qualitative and quantitative research papers on a diverse range of topics.

Call for participation leaflet (115KB)

The related topics include, but are not limited to:

  • AI in social media
  • Community Engagement and Services
  • Computer Mediated Communication
  • Culture and social media
  • Consumers in social computing and social media
  • Design and evaluation methodologies for social computing and social media
  • Education and the use of social computing and social media
  • E-democracy and political engagement, public affairs
  • Enterprise social media
  • Ethical and legal issues in social computing and social media
  • Friends and family groups
  • Gaming, including MMORP communities
  • Health and fitness communities
  • Human resource management in social computing and social media
  • Infrastructure for social computing and social media
  • Language in social computing and social media
  • Large scale conversations
  • Learning and collaboration
  • Mobile social computing and social media
  • Multicultural aspects in social computing and social media
  • Online special interest communities
  • Social identity and presence
  • Policies in social computing and social media
  • Privacy and security in social computing and social media
  • Social eCommerce
  • Social live streaming
  • Social media management
  • Social media software
  • Social modeling
  • Social network analysis
  • Social neighborhoods
  • Social signal processing
  • Trust and reputation in social computing and social media
  • User experience, user behavior, user interface in social computing and social media
  • User generated content (wikis, blogs, etc.)
  • Universal access and usability in social computing and social media
  • Visualizing social interaction
  • Virtual worlds
  • Program Chair

    Adela Coman

    University of Bucharest, Romania

  • Program Chair

    Simona Vasilache

    University of Tsukuba, Japan

  • Board Members

  • Francisco Alvarez-Rodríguez
    Universidad Autónoma de Aguascalientes, Mexico
  • Karine Berthelot-Guiet
    Sorbonne University, France
  • James Braman
    Community College of Baltimore County, United States
  • Adheesh Budree
    University of Cape Town, South Africa
  • Tina Gruber-Mücke
    Anton Bruckner Private University, Austria
  • Hung-Hsuan Huang
    The University of Fukuchiyama, Japan
  • Ajrina Hysaj
    University of Wollongong in Dubai, United Arab Emirates
  • jeannie.lee@singaporetech.edu.sg jeannie.lee@singaporetech.edu.sg
    Singapore Institute of Technology (SIT), Singapore
  • Gabriele Meiselwitz
    Towson University, United States
  • Ana Isabel Molina Díaz
    University of Castilla-La Mancha, Spain
  • Takashi Namatame
    Chuo University, Japan
  • Hoang D. Nguyen
    UCC, Ireland
  • Daniela Quiñones
    Pontificia Universidad Católica de Valparaíso, Chile
  • Juergen Roesch
    Bauhaus University, Weimar, Germany
  • Margarida Romero
    Université Côte d'Azur, France
  • Cristian Rusu
    Pontificia Universidad Católica de Valparaíso, Chile
  • Virginica Rusu
    Universidad de Playa Ancha, Chile
  • Christian W. Scheiner
    Universität zu Lübeck, Germany
  • Tomislav Stipancic
    University of Zagreb, Croatia
  • Yuanqiong Wang
    Towson University, United States