DUXU: Design, User Experience, and Usability - Program

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(Last Updated: 28 July, 2023)
Sunday, 23 July 2023
08:00 - 10:00

S007: User Experience and Usability Driven Design: Emerging Theory and Practice - I
Chair: Zhen Liu, P.R. China

  • Chinese Character Learning and Platform Tool Development for Junior Primary School Student based on Orthographic Awareness
    Zhen Liu, Ziyu Lin, P.R. China
  • Potential Attempt to Treat Attention Deficit/Hyperactivity Disorder (ADHD) Children with Engineering Education Games
    Zhiya Tan, Zhen Liu, Shiqi Gong, P.R. China
  • The Artistic Expression of Physiological Activities and Interactive Experience
    Meng Li, United Kingdom
  • The Penta Model of Flow Experience:A Study on Service Design of Duan Inkstone Art Exhibition in Guangdong Museum
    Xiong Ding, Hepeng Ji, P.R. China
  • A New Transmission Mode of Chinese Neo-Confucianism Combined with Digital Technology: A Case of Guanhai Lou
    Shiqi Gong, Zhen Liu, Zhiya Tan, P.R. China

S008: Ergonomics, Design, Usability and User Experience - I
Chair: Marcelo M. Soares, P.R. China

  • The Viability of User-Centered and Human-Centered Design Practices with Natural User Interfaces (NUIs)
    Dorothy Shamonsky, United States
  • Evaluating Interface Layouts for Conditionally Automated Vehicle Messages
    Manuela Quaresma, Isabela Motta, Gabriel Martins, Clara Gavinho, Brazil
  • Desirability of Imagined Futures: Human-Centred Design and Analysis
    Sisira Adikari, Hamed Sarbazhosseini, Australia; Oranuch Sawetrattanasatian, Thailand
  • Designing the User Experience to Achieve better Engagement and Feedback on TikTok Accounts
    Louna Bouillon, France; Dion Schouten, Netherlands; Fabio Campos, Brazil
  • Metadesign Tool for PBL-based Design Masters Program
    Andre Neves, Helda Barros, Walter Correia, Marcello Bressan, Brazil
  • Pedestrian Presence Detection in Areas of Interest Using Multiple Cameras
    Kenedy Felipe Dos Santos da Silva, Joao Paulo Silva do Monte Lima, Veronica Teichrieb, Brazil

S009: Design, Interaction and Teaching: Application of Digital Technology in the Design of Education and Teaching Products - I
Chair: Yun Liang, P.R. China

  • A Study on the Fogg Behavior Model in Designing Educational Apps for Children
    Youtian Zhou, Qianhang Qin, Bo Tang, Wenda Tian, P.R. China
  • A Study on the Effect of Teaching Effectiveness of Online Courses and the Number of Bullet Screen
    Gengyi Wang, Wenda Tian, Qianhang Qin, P.R. China
  • Research on the Application of Interaction Design in the Digital Education of Traditional Crafts
    Hai'ou Yang, P.R. China
  • Design of educational interactive teaching aids for children based on the art of Chinese character structure
    Ting YANG, Xiaomeng Wang, Shan XU, Yue ZHANG, Yun Liang, P.R. China
  • The Application of KANO Model in the Design of Children's Interactive Educational Products
    Xiaomeng Wang, Ting YANG, Yue ZHANG, Shan XU, P.R. China
  • Study on the optimization of digital content reading experience based on scene theory
    Xueyan Jin, P.R. China
10:30 - 12:30

S020: User Experience and Usability Driven Design: Emerging Theory and Practice - II
Chair: Zhen Liu, P.R. China

  • Exploration of Design Issues from an Embodied Perspective
    Chen-mu Xie, Yi Liu, Hongshi Zhou, P.R. China
  • Designing a Robot for Enhancing Attention of Office Workers with the Heavily Use of Screen
    Zhiya Tan, Zhen Liu, Zixin Guo, Shiqi Gong, P.R. China
  • Research on Product Interaction Design Innovation Under New Media Technology
    Jun Yan, P.R. China
  • A New Process Framework for Managing the Fuzzy Front End of New Healthcare Device Development
    Fan Yang, Zheng Qing, Ming Ling, Wa An, P.R. China
  • Whether Kangaroo Care Can Be Performed by a Device? A Conceptual Incubator Designed for Preterm Infants
    Fan Yang, Chunhui Zhang, Rusheng Li, P.R. China

S021: Design, Interaction and Teaching: Application of Digital Technology in the Design of Education and Teaching Products -Ⅱ
Chair: Yun Liang, P.R. China

  • Trends in Research Related to Product Design for Rural Teaching from 2012 to 2022: a Bibliometric and Knowledge Mapping Analysis
    Xing Yuan, Yang Zhao, Yixin Xie, Liu-Yi Wu, Tian-Tian Wang, P.R. China
  • Study on the Tangible User Interface Jigsaw Puzzle for Curing ADHD/ADD Children
    Qian Lai, Chun Yu, Yuanchun Shi, Ying-Qing Xu, P.R. China
  • Design of a Multi-User Collaborative Innovation Digital Resource Library for Miao Embroidery
    Guoying Chen, Honglei Mo, Cheng Yin, Can Cheng, P.R. China
  • Research on Immersive Scenario Design in Museum Education
    Qing Liu, Gaofeng Mi, P.R. China; Oleksandra Shmelova-Nesterenko, Ukraine
  • Research on the Interaction Design of Teaching Aid Products Based on the Concept of Modularity
    Shan XU, Yue ZHANG, Ting Yang, Xiaomeng WANG, P.R. China
  • Research on the interactive design of children's educational products of weaving and embroidering under Intangible Cultural Heritage perspective
    Yue ZHANG, Shan XU, Xiaomeng WANG, Ting Yang, Feng He, P.R. China

S022: Ergonomics, Design, Usability and User Experience - II
Chair: Marcelo M. Soares, P.R. China

  • Cultivating Researcher-sensibility in Novice Designers: Exploring Genre-specific Heuristics for Game Evaluation in a Design Studio
    Xueliang Li, P.R. China; Haian Xue, Netherlands
  • Porous Ceramics for the Design of Domestic Ecologies
    Enza Migliore, Zhennan Yao, Xiaotian Deng, P.R. China
  • The Usability Assessment of Meta Quest2 and Recommendations for Improving
    Yuanning Han, Yijing Zhang, Marcelo M. Soares, P.R. China
  • Usability Assessment of Nintendo Switch
    Zilu Tang, Hongyi Hu, Marcelo M. Soares, P.R. China
  • Evaluation of Usability and User Experience of Dishwasher Rack Design for Chinese Families
    Dengyaxue Chen, Wei Wang, Xinyi Gao, P.R. China; Ying Ding, Canada; Wengan Liang, P.R. China
  • Ux in Immersive Reality: the Power of the Users
    Janaina Ferreira Cavalcanti, Spain
13:30 - 15:30

S033: Transdisciplinary Teaching and Learning in Human-Centered System Design
Chair: Wei Liu, P.R. China

  • How can BOLE Identify, Cultivate, and Judge User Experience (UX) Talents? Inspiring and Designing the Playful Experience of Tomorrow
    Mei Ai, P.R. China; Qiwen Cai, Pakistan; Yun Fan, Bowen Li, Ruonan Huang, Shuya Liu, Yuxin Ran, Ruikang Wang, Yanna Wang, Kaihe Zhang, P.R. China; Amanda Liu, United States; Zheng Zou, P.R. China; Larry Leifer, United States; Taiyu Huang, Mengzhen Xiao, Zhaohui Zhu, Wei Liu, P.R. China
  • Beyond Car Human-Machine Interface (HMI): Mapping Six Intelligent Modes into Future Cockpit Scenarios
    Shuyi Cui, Donghan Hou, Jiayue Li, Yuwei Liu, Zi Wang, Jiayu Zheng, Xueshi Dou, Zhanyao Feng, Yuxuan Gu, Minglan Li, Songbo Ni, Ziwei Ran, Bojuan Ren, Jingyi Sun, Shenmin Wang, Xinyan Xiong, Guanzhuo Zhang, Wangjun Li, Jingpeng Jia, Xin Xin, P.R. China
  • Multimodal Gaze-based Interaction in Cars: are Mid-air Gestures with Haptic Feedback Safer Than Buttons?
    Oleg Spakov, Hanna Venesvirta, Jani Lylykangas, Ahmed Farooq, Roope Raisamo, Veikko Surakka, Finland
  • Transdisciplinary Teaching and Learning in Summer Camp by Service Design
    Manhai Li, Lianyu Huang, Yingxuan Li, P.R. China
  • Pair-Teamwork Effect on First Semester IT Students to Achieve Collaborative Learning through Social Relations
    Jan P. Nees, XiaoLei Bi, Denmark

S034: Interaction Design - I
Chairs: Francisco Rebelo, Mario Bruno Cruz, Portugal

  • The Influence of User Emotion on Design Preference Based on Personality Type
    Shiyuan Zhu, Meixian Li, Jiahao Sun, P.R. China
  • Motivation to Adopt Gamification in NFT
    Jian Wang, Hao Jiang, Jiahao Sun, Luyao Deng, P.R. China
  • M-term Architectonic Context and Meditation Practitioners: A Concept to be Implemented in an Informatic Application to Help Architects
    Mario Bruno Cruz, Francisco Rebelo, Jorge Cruz Pinto, Portugal
  • Product Appearance Design Guide for Innovative Products based on Kansei Engineering
    Jiawen Liu, Zhijuan Zhu, P.R. China
  • Virtual Reality in the Teaching of History of Architecture and Urbanism: a Literature Review
    Emerson Gomes, Brazil; Francisco Rebelo, Portugal; Naylor Vilas Boas, Brazil; Paulo Noriega, Elisangela Vilar, Portugal
  • Research on Evaluation Elements of Design Works for Design Education
    Junyu Yang, Jiayi Jia, P.R. China; Tianjiao Zhao, Hong Kong
16:00 - 18:00

S051: Interaction Design - II
Chairs: Francisco Rebelo, Paulo Noriega, Portugal

  • Optimization Strategy of Guidance Methods of Online Education Information Transmission
    Jimiao Dong, Jian Wang, Jing Tan, Ziye Wang, Jiahao Sun, P.R. China
  • Visual Design for Predictive Display in Spatial Time-delay Environments Considering Workload
    Jiadai Yan, Jiahao Sun, Tianle Tang, Zhuohao Chen, P.R. China
  • Industrial Design Education and Immersive Virtual Reality: Perceptions on Utility and Integration
    Nuno Bernardo, Emilia Duarte, Portugal
  • Intersection roadway marking design: effects over cyclist's safety perception
    Marina Vasconcellos Carvalho, Paulo Noriega, David Vale, Francisco Rebelo, Portugal
  • Optimizing the Design Process of 3D Printing Services for Personal Customization
    Miao Liu, Wenjing Yang, P.R. China
  • An Emotion Driven Intelligent Product Design Method from a Quantitative Perspective
    Jing Zhao, Zhilu Cheng, Xiaoyou Liu, Junshuo Li, P.R. China
Monday, 24 July 2023
08:00 - 10:00

S063: Digital Anthropometry and User Experience Design
Chair: Haining Wang, P.R. China

  • Perception of the Vibration Intensity of Smartwatches in the Notification Scene
    Tao Qin, Le Chang, Haining Wang, P.R. China
  • The Effects of Primary Output Design of True Wireless Earbuds on the Wearing Comfort
    Yan Yan, Kexiang Liu, Rui Jiang, Haining Wang, P.R. China
  • Vibration Strength Comfort of Smartwatch in Notification Scene
    Le Chang, Tao Qin, Haining Wang, P.R. China
  • Effects of Image Size and Position on the Text Legibility of Foldable Smartphones
    Ke Zeng, Qiannan Deng, Haining Wang, P.R. China

S064: User Experience and Usability Driven Design: Emerging Theory and Practice - III
Chair: Zhen Liu, P.R. China

  • The Meta-Universe Platform Roblox for the Conservation of the Globally Important Agricultural Heritage Systems (GIAHS): the Case of the Floating Garden Agricultural Practices
    Man Zhang, Zhen Liu, Kaixin Lai, P.R. China
  • Behavior Design for Beverage Bottle Recycling in University Campus towards Circular Economy
    Ziheng An, Zhen Liu, P.R. China
  • Applying Service Design Thinking to UX Research: A Case of Smart Campus Dance Experience Design
    Lingdi Chen, Minxin Huang, Zhen Liu, Yushu Jiang, Tong Wu, P.R. China
  • Experience Design to Alleviate Social Anxiety in The Playground Under Smart Campus
    Meng Li, Yuqian Yan, Yile Liu, Zhihao Cheng, Yixin Liu, P.R. China
  • Female Menstrual Emergency Service Experience Design for College Students
    YunRui He, Zhen Liu, QiHan Sun, Xin Tu, Yong Ma, P.R. China
10:30 - 12:30

S073: Design Ecology & Society
Chairs: Tian Cao, Li Wei, P.R. China

  • A View of Chinese Character Design in Traditional Culture from the Perspective of Daily Articles
    Qian Lu, P.R. China
  • Government-Promoted Design Resource Integration and Design Ecology Construction—Taking the UK Design Council as an example
    Shuang Liu, P.R. China
  • Architectural Design Landscape in the Near East in the Early 20th Century
    Li Wei, P.R. China
  • Research on R&D Strategy of Cultural Creativity Publishing in Beijing from the Perspective of Cultural Symbiosis
    Fumei Zhang, Sun Yiran, P.R. China
  • Invisible Driving Force: Design Promotion Laws in the National Design Policy Path of South Korea
    Yushuai Lang, P.R. China
  • On the "Meaning System" of Design from Kao Gong Ji
    Xiangyang Li, Lianghua Ma, P.R. China

S074: How Interaction Affects Cultural and Creative Product Design
Chair: Wenda Tian, P.R. China

  • Exploration of the Interactive Design of Interior Space under the New Retail Mode -- Based on the Case of "Cultural and Creative Space" in the Traditional Dong Villages
    Guanyi Yu, Fang Jiang, Baoyu Ling, P.R. China
  • Research on the Design of Red Cultural and Creative Products based on Digitalization
    Liang Tang, Rongnan Liang, P.R. China
  • A study of interactive design based on local cultural creativity in the B&B space
    Chun-Lan ZENG, Guanyi Yu, P.R. China
  • Research on Emotional Home Product Design Based on Five Senses Experience
    Qianhang Qin, Yingyu Liao, Wenda Tian, Youtian Zhou, Gengyi Wang, P.R. China
  • Research on the Current Situation of Yao Embroidery Based on Knowledge Graph and the Aesthetic Characteristics of Its Decorative Patterns
    Yinjuan Xu, Shijun Liu, P.R. China
  • Creative Design of Interactive Platform for Ethnic Embroidery in the Web 3.0 Era ——Take the Sanjiang Dong Embroidery Culture for example
    Yinyin Lu, Wei Chen, Jing Huang, P.R. China

S075: "Interactive design of intelligent urban landscape; Design life and immersive entertainment; Art Design in Digital Media Environment"
Chairs: YunQiao Su, Yanlin Liu, P.R. China

  • The Application of Digital Media Technology in Display Design
    YiJia Gao, YunQiao Su, P.R. China
  • Research on Interaction Design Based on Artificial Intelligence Technology in Metaverse Environment
    Yaqi Li, Zenglong Ma, Lili Zhang, P.R. China
  • Construction and Practice of "Lean" Teaching Mode ——Take Fashion Design Course as an Example
    Ruitong Gao, P.R. China
  • Research on the Application of Clothing Elements of Ming Dynasty in Confucian Mansion Collection in Home Textile Design
    Wei Wu, Beile Su, Lili Zhang, P.R. China
  • Research on the Aesthetic Connotation of New Media Ink Painting Art Based on Grounded Theory
    Wenyi Xu, Jinbo Xu, Zhipeng Zhang, P.R. China
  • YouNDigital: A multidisciplinary co-creation strategy to define audiences, users and contexts of use of a digital newsroom
    Andreia Pinto de Sousa, Margarida Maneta, Teresa Sofia Castro, Mafalda Marinho, Maria Jose Brites, Portugal

S076: User Experience and Usability Driven Design: Emerging Theory and Practice - IV
Chair: Zhen Liu, P.R. China

  • User Experience Design and Brand Marketing Research in China: A Bibliometric Analysis
    Yuhong Zheng, Zhichao Liu, Zhiwei Zhou, Zhen Liu, P.R. China
  • Exploring the Potential Causes of Dormitory Relationship in University Students in terms of Experiences and Behaviors
    Qingyi Liang, P.R. China
  • Research on Undergraduate Classroom Teaching Quality Assurance System Based on Student Experience
    Qiong Yang, P.R. China
  • Experience Economy and Green Economy Research in China: A 30-Year Bibliometric Analysis
    Bo Yang, Kaiwen Wang, Xiaodan Zhan, Siyu Chen, Zhen Liu, P.R. China
  • The ‘Three Creative’ Talent Characteristics Model
    Zhen Liu, Jinze Yang, Yali Chen, Jia Cui, P.R. China
13:30 - 15:30

S086: UX in Design Process
Chair: Elisangela Vilar, Portugal

  • Acceptance of Autonomous Electric Vehicles as a Collective Passenger Transport: The case of Portugal
    Francisco Rebelo, Ana Faria, Joao Costa, Ricardo Dias, Elisangela Vilar, Paulo Noriega, Portugal
  • Digital Fabrication in the Industrial Sector in Middle East, General Overview
    Lindita Bande, Jose Lopez Berengueres, Anwar Ahmad, Entesar Al Awthali, Hala Ajiba, United Arab Emirates
  • Applying UX Design Process for a Web-Documentary Development: a Project Development
    Elisangela Vilar, Milena Monteiro, Sonia Rafael, Francisco Rebelo, Paulo Noriega, Portugal
  • Exploring Emotions in Avatar Design to Increase Adherence to Chatbot Technology
    Bernardo Cortes, Julia Teles, Emilia Duarte, Portugal
  • Physiological Analysis of Spectator Engagement in Counter Strike: Global Offensive
    Eulerson Rodrigues, Ernesto Filgueiras, Joao Valente, Leonor Godinho, Portugal
  • The Choice of a Persona: An Analysis of Why Stakeholders Choose a Given Persona for a Design Task
    Joni Salminen, Finland; Sercan Sengun, United States; Joao M. Santos, Portugal; Soon-gyo Jung, Qatar; Lene Nielsen, Denmark; Bernard Jansen, Qatar

S087: User Experience and Usability Driven Design: Emerging Theory and Practice - V
Chair: Zhen Liu, P.R. China

  • How to Involve Users in Online Co-Design Workshops? A Participation Method Based on the Customer Engagement Theory
    Meilin Wang, Xiong Ding, Shan Liu, P.R. China
  • Teaching Design Practice of Statistics Course for Economics and Management Majors based on Humanized Participation Mode Model Technology
    Jixu Zhu, Xiaoshi Chen, Zhichao Liu, P.R. China
  • Research on the Application of Regional Cultural Emotional Guide Design in Subway Space Based on Passengers' Cognitive Needs
    Zhipeng Zhang, Wenyi Xu, Xing Fang, P.R. China
  • A Speculative Design Perspective on the Emotional Symbiosis of Virtual Pets and People
    Weixuan He, Hongyan Chen, Wa An, P.R. China
  • The Differences of Human-computer Interaction on Smart Home between the Young and the Elderly Users
    Qin Wang, Huimei Lin, P.R. China
  • Cooking Experience Design for Generation Z in the Digital Age
    Yuting Yuan, Wa An, Jinze Li, Haiyu Tang, Jiamei Lin, P.R. China
16:00 - 18:00

S102: User Experience and Usability Driven Design: Emerging Theory and Practice - VI
Chair: Zhen Liu, P.R. China

  • Applying Motivational Interview in Designing A Pulmonary Rehabilitation Unit
    Fan Yang, Rusheng Li, Chunhui Zhang, P.R. China
  • Research on Rural Cultural Tourism Service Design Based on Customer Perceived Value:Taking “TANXUN” Parent-child Travel as an Example
    Yizhuo Wang, Xiaomi Yi, Xiong Ding, P.R. China
  • Augmented Reality Technology in Painting Display
    Yitong Zhang, Yan Wang, P.R. China
  • Sences, Interaction, Communinty and Values: A Service Experience Design Framework for Museum Public Space Based on the Theory of Experience Preference
    Hailing Chen, Xiong Ding, Lei Ding, P.R. China
  • Research on the Board-game-like Service Design Tools Based on SECI Knowledge Transformation Model:Take the Customer Journey Map as an Example
    Ying Zhao, Xiong Ding, Shan Liu, P.R. China

S352: DUXU in Ukraine 2022 - 2030
Chair: Maksym Tkachuk, Ukraine

  • Ukrainian Designers Today and Tomorrow
    Igor Dyakov, Ukraine
  • Design Maturity Growth in Ukrainian Companies
    Maksym Tkachuk, Ukraine
  • Ukrainian Designer – Job Market Profile
    Stanislav Govorukhin, Ukraine
Tuesday, 25 July 2023
08:00 - 10:00

S113: Digital Experience Driven Innovation: Emerging Theory and Practice - I
Chair: Zhen Liu, P.R. China

  • From Mental Representation to Enaction Innovation of aesthetic research paradigm under the influence of contemporary Cognitive Sciences
    Yuefeng Ze, Xijia Fan, P.R. China
  • Study on the Digital Inheritance Path of Oral Literature Intangible Cultural Heritage -- A Case Study of Minnan Nursery Rhymes
    Wenyue Wang, Ying He, P.R. China
  • Research on User Experience Design Based on Affinity Diagram Assisting User Modeling -- Taking Music Software as an Example
    Zhengxian He, Huaming Peng, P.R. China
  • Play and Interpret in Art Museum’s Games: A Systematic Review
    Lin Lin, Yuwei Tan, P.R. China
  • Research on Expectant Mothers’ Digital Experience and Online Reviews of Pregnancy-specific Applications
    Zhen Ge, P.R. China
  • Top of Mind: Designing User Experience for Deciding What to Cook
    Adhi Wicaksono, United Kingdom

S114: Design for sustainability and the environment
Chair(s): To be announced

  • Usability Study on the User Interface Design of Ride-Hailing Applications
    Yi-Hung Hsu, Chien-Hsiung Chen, Taiwan
  • Research on the Strategy of Digital Services in the Adoption Scene of Pet Shelters
    Jianan Liu, Yichen Wu, P.R. China
  • The Strategy of Sustainable Concepts in the Design of Digital Services for Broken Screen Insurance
    Xiaotong Tian, Yichen Wu, P.R. China
  • A Study on the Service Design of Leisure Campsites in Shanghai based on Kansei Engineering
    Yiyang Mao, Meiyu Zhou, P.R. China

S115: Psychological aspects in DUXU
Chair(s): To be announced

  • A Survey on the Emotive Color and User Cognition for the Expression Cards
    Elena Carolina Li, Shih-Hsuan Lin, Yu-Hsuan Liao, Taiwan
  • Effects of Virtual Map Visual Presentations and Gender Differences on Wayfinding Using Touchscreen Electronic Guides
    Weimin Zhai, Chien-Hsiung Chen, Taiwan
  • Personality Traits Inference in the Hybrid Foraging Search Task
    Yunxian Pan, Jie Xu, P.R. China
  • Research on the Design of Office Interactive Exercise Products from an Emotional Perspective
    Tianyuan Song, Hong Chen, P.R. China
  • The Effect of Time Lapse on the Halo Effect in the Subjective Evaluation of Digital Interfaces
    Qilin Gu, Wenzhe Tang, Chengqi Xue, P.R. China
  • Supporting Sequential Memory to Facilitate Reading Comprehension on a Tablet
    Rino Kimura, Makoto Nakashima, Japan
10:30 - 12:30

S126: Digital Experience Driven Innovation: Emerging Theory and Practice - II
Chair: Zhen Liu, P.R. China

  • Digital Technology and Interactive Experience: Children's Product Design based on Zhuang Brocade Cultural Elements
    Yun Liang, Junyi Mo, Yi Lu, Xing Yuan, P.R. China
  • Smart Sewing Device Design for Transform Old Clothes Based on Multimodal Interaction
    Yun Liu, Liya Dong, Jiayi Zhang, Dong Lee, P.R. China; Han Ni, United States
  • The Design of Smart Product-Service Systems (PSSs) with Autonomous Vehicles as the service medium Based on user activity and behavior data
    Bei Ran, Jingyan Qin, P.R. China
  • Research on the Development of Spatial Model and Value Perceptions of Lingnan's "Water Cultural Heritage" in the Context of Generative Whole Theory
    Yali Chen, Mingyu Sun, P.R. China
  • Research on User Experience Design Strategy of Digital Aquarium based on UTAUT2 Model
    Maocong Lin, Yue Huang, P.R. China

S127: DUXU for Health and Wellbeing - I
Chair: Xiaojun Yuan, United States

  • Interactive Design of Immersive First Aid Skills Teaching based on Multimedia Devices
    Yunfei Chen, P.R. China
  • The Impact of Technology Affordance of Short Videos on Users' Health Information Acceptance: A Study based on Chinese Short Video Users
    Wu Wei, P.R. China; Yunjie Chen, Taiwan
  • Research on the Design of Weighing Scale Based on Health Management during Pregnancy
    Yunzhu Li, RongRong Fu, P.R. China
  • Function and Visual Experience Design Strategy of Chinese Elderly Health Monitoring Smartwatch
    Fangrong Yi, Delai Men, Sijia Cheng, Chen Liu, P.R. China
  • Design of Preschool Children’s Diet Education Products
    Mingqi Zhang, Wei Wang, Shuai Sun, P.R. China
  • COVID-19 Contact Tracing Mobile Applications in New York State (NYS): An Empirical Study
    Xiaojun Yuan, DeeDee Bennett Gayle, Ellie Seoe Jung, Yvonne Appiah Dadson, United States

S128: Design case studies
Chair: Zhilu Cheng, P.R. China

  • Research on the Ageing-Friendly Design of Smart Entertainment Products based on the Perceived Affordances Perspective
    Wenrui Li, P.R. China
  • Research on the Design of Interactive Installation in New Media Art Based on Machine Learning
    Miao Liu, Jiayi Li, P.R. China
  • A Design Driven Approach to Innovate System Interfaces: Insights from a University-Industry Collaboration
    Stefania Palmieri, Mario Bisson, Riccardo Palomba, Alessandro Ianniello, Giuseppe Rubino, Italy
  • Embodied Virtuality: A Method on the Exploration of Sound-based Virtual Jewellery
    Zhilu Cheng, Jing Zhao, Canhe Yang, P.R. China
  • Exploring Factors Influencing Community Consensus Building of Web3 Decentralized Apps
    Ming-Hui Wen, Cing-Yu Huang, Ying Chen Chen, I-Ching Lin, Taiwan
13:30 - 15:30

S137: Digital arts, media and design
Chair: Shuo Liu, P.R. China

  • Research on Lacquer Display Design in Digital Age
    Lin Cui, P.R. China
  • Exploring the Emotional Design of Digital Art under the Multimodal Interaction Form
    Xiangnuo Li, Jialu He, P.R. China
  • The False Utopia of VR Gaming: The Mind and Body under VR Video Games
    Shuo Liu, P.R. China
  • iPlay: Towards Social Media for Community-Design Design
    Min Wang, Hong Kong; Dandan Yu, Xin Li, LiMin Wang, P.R. China
  • VPlaytime: Face-to-Face Recess in Virtual Reality Classrooms
    Xin Li, Dandan Yu, P.R. China; Min Wang, Hong Kong; Wenjing LI, P.R. China

S138: DUXU for Health and Wellbeing - II
Chair: Mariel Garcia-Hernandez, Mexico

  • Objectively Assessing and Comparing the User Experience of Two Thousand Digital Health Apps
    Maciej Hyzy, Raymond Bond, Maurice D. Mulvenna, Lu Bai, Robert Daly, Simon Leigh, United Kingdom
  • Impact of Healthcare Mobile Apps for Smoking, Sugar Intake, and Obesity on maintaining Healthy Behavioral Activation
    Xiaotong Li, Italy; Ao Jiang, United Kingdom
  • Light Therapy Headset Model for Seasonal Affective Disorder Group
    Qinxin He, Stephen Westland, United Kingdom; Yuan Feng, P.R. China
  • A Mobile Application to Support Arm Ability Training for Occupational Therapy Patients
    Virendra Kadam, Nishit Kadam, Pooja Kudche, Swati Chandna, Eliane Von Gunten, Germany
  • Improving Pediatric Medical Prescription to Promote First-Time Parent’s Comprehension through an Information Design Approach
    Mariel Garcia-Hernandez, Fabiola Chavez-Cortes, Alberto Rossa Sierra, Mexico
  • Design Specifications for Bidirectional Feedback on Indoor Environmental Quality
    Eli Alston-Stepnitz, Angela Sanguinetti, Sarah Outcault, United States
16:00 - 18:00

S153: Developments in DUXU: Contributions for the Context of Technological Environments
Chair: Freddy Paz, Peru

  • A Comparison Between Performing a Heuristic Evaluation Based on a Formal Process Using a System and the Traditional Way: A Case Study
    Adrian Lecaros, Arturo Moquillaza, Fiorella Falconi, Joel Aguirre, Alejandro Tapia, Freddy Paz, Peru
  • Usage and Application of Heatmap Visualizations on Usability User Testing: A Systematic Literature Review
    Fabricio Davila, Freddy Paz, Arturo Moquillaza, Peru
  • Using Remote Workshops to Promote Collaborative Work in the Context of a UX Process Improvement
    Arturo Moquillaza, Fiorella Falconi, Joel Aguirre, Adrian Lecaros, Alejandro Tapia, Freddy Paz, Peru
  • Comparing Two Sets of Usability Heuristics in a User Experience Evaluation: A Case Study in an E-Commerce Mobile Application
    Freddy Paz, Allisson Huaracha, Freddy-Asrael Paz-Sifuentes, Arturo Moquillaza, Adrian Lecaros, Fiorella Falconi, Joel Aguirre, Alejandro Tapia, Peru
  • Exploring the Effects of Personal Impact Communicated Through Eco-Feedback Technology for Reducing Food Waste
    Seonghee Lee, Daniela Rodriguez-Chavez, Jeffrey Rzeszotarski, United States
  • Preliminary Usability Evaluation of UpSkill@Mgmt 4.0: a Tool to Promote Competency and Career Management in Industry 4.0
    Tiago Bastos, Juliana Salvadorinho, Leonor Teixeira, Portugal

S154: User Experience evaluation methods and instruments
Chair: Raymond Bond, United Kingdom

  • Towards Validating a Chatbot Usability Scale
    Samuel Holmes, Raymond Bond, Anne Moorhead, Jane Zheng, Vivien Coates, Michael McTear, United Kingdom
  • Visual Design Checklist for Glucose Monitor App User Interface Usability Evaluation
    Chan Juan Tu, P.R. China; Alessio Russo, United Kingdom
  • It’s a Long Way to Neutrality - An Evaluation of Gendered Artificial Faces
    Oronzo Parlangeli, Paola Palmitesta, Leonardo Masi, Michele Tittarelli, Stefano Guidi, Italy
  • Detect and Interpret: Towards Operationalization of Automated User Experience Evaluation
    Angeline Sin Mei Tsui, Anastasia Kuzminykh, Canada
  • Using the TURF Framework to Design an Enhanced Dosimetry Quality Assurance Checklist in an Academic Medical Center
    Karthik Adapa, Gregg Tracton, Prithima Mosaly, Fei Yu, Ross McGurk, Carlton Moore, John Dooley, Shiva Das, Lukasz Mazur, United States
  • UX Calculator: An Online Tool to Support User Testing
    Ruojun Wang, Shang-Lin Chen, Chantal Labbe, Marc Fredette, Amine Abdessemed, Francois Courtemanche, Constantinos K. Coursaris, Sylvain Senecal, Pierre-Majorique Leger, Canada
Wednesday, 26 July 2023
08:00 - 10:00

S167: Social Robots in Education
Room 19
Chairs: Ricardo G. Lugo, Karen Parish, Deepti Mishra, Norway

  • Exploring Active and Critical Engagement in Human-Robot Interaction to Develop Programming Skills: A Pilot Study
    Deepti Mishra, Yavuz Inal, Karen Parish, Guillermo Arroyo Romero, Rumi Rajbhandari, Norway
  • A Comparative Analysis of Real Time Open-Source Speech Recognition Tools for Social Robots
    Akshara Pande, Bhanu Shrestha, Anshul Rani, Deepti Mishra, Norway
  • Towards Co-Design with Day Care Teachers based on In-Situ Behavioral Data: A Case Study of a Workshop for Reflection based on Video Recordings
    Sawako Fujita, Yuki Taoka, Shigeru Owada, Momoko Nakatani, Shigeki Saito, Japan
  • VR and AR Application in Academia, Overview in the Middle East Universities
    Rund Hiyasat, Lindita Bande, Khaled Galal Ahmed, Baraah Hamdoon, Jose Lopez Berengueres, United Arab Emirates; Abdul-Aziz Banawi, United States
  • Usability of Cloud Computing in Educational Communities of Practice: A Case Study of For Youth for Life Tool (FYFL)
    Justus Nyamweya Nyagwencha, Kenya
10:30 - 12:30

S184: World Usability Day Design Challenge 2022 winners
Room 19
Chair: Elizabeth Rosenzweig, United States

  • Cognitive-Based Design to Influence Structured Financial Planning and Money Management for Young People
    Duy Linh Tran, United Kingdom
  • Israel Railways App - From Research to Design
    Nitzan Avitouv, Israel
  • Curiously: Supporting Young Children and their Caregivers Create Meaningful Learning Adventures in Nature
    Carolina Ali Fojaco, United States
13:30 - 15:30

S201: Design-driven interactions and visualizations
Room 18
Chairs: Cristina Pires Dos Santos, Marco Neves, Portugal

  • Cognitive Mapping for AI-augmented Interactive Print
    Marco Neves, Joao Abrunhosa, Cristina Pires Dos Santos, Portugal
  • POLARISCOPE – A platform for the Co-creation and Visualization of Collective Memories
    Ana Velhinho, Pedro Almeida, Portugal
  • Resources and Skills for Information Design Practice
    Cristina Pires Dos Santos, Marco Neves, Carolina Bozzi, Portugal
  • Local Communities and their Visitors: an Interaction Design Approach
    Filipe Cruz, Marco Neves, Portugal
  • Colour Accuracy in Fashion E-tail
    Carolina Bozzi, Marco Neves, Portugal; Claudia Mont'Alvao, Brazil; Joao Nuno Pernao, Portugal
16:00 - 18:00

S216: PANEL: History of HCI/UX - Multiple Perspectives
Room 18
Chair: Aaron Marcus, United States

  • Perspectives on the History of HCI/UX Panel
    Aaron Marcus, United States
  • A Perspective on the History of HCI/UX by Elizabeth Rosenzweig
    Elizabeth Rosenzweig, United States
  • A Perspective on the History of HCI/UX by Martin Maguire
    Martin Maguire, United Kingdom
  • A Perspective on the History of HCI/UX by Masaaki Kurosu
    Masaaki Kurosu, Japan
  • A Perspective on the History of HCI/UX by Mark Chignell
    Mark Chignell, Canada
  • A Perspective on the History of HCI/UX by Klaus Miesenberger
    Klaus Miesenberger, Austria
  • A Perspective on the History of HCI/UX by Manfred Tscheligi
    Manfred Tscheligi, Austria
Thursday, 27 July 2023
08:00 - 10:00

S232: Play as Learning - Gamification and Participatory Design
Room 18
Chair: Hao He, P.R. China

  • Gamified Participatory Exhibition Design Research for Future Museums
    Hao He, Xiandong Cheng, Ziyang Li, Qi Tan, P.R. China
  • Playable Modeling: Interactive Learning Process in Science and Art
    Qi Tan, P.R. China
  • Interactive Video:Application in Narrative Competence Education of 1st to 3rd Grade Primary School Children
    Wei-Na Chien, Taiwan; Mang-mang Zhang, P.R. China
  • The Experience Design of Cultural Heritage Tourism in the Perspective of Gamification
    Kexing Peng, Xiaohui Tao, Jinchen Jiang, Jingyu Zhai, P.R. China
  • Analysis of User Participatory Design and Gamification in Modern Media
    Xiandong Cheng, Hao He, Yushan Jiang, P.R. China
  • Research on the Application of Participatory Design in the Digitalization of Traditional Culture
    Haoyue Sun, Ziyang Li, Shengxian Chen, Yifan Ma, P.R. China
10:30 - 12:30

S249: Kansei Design
Room 18
Chair: Wonseok Yang, Japan

  • Defining the Problem’s Solution to Lead to the Ideation Phase - A Case Study on the Use of "How Might We..."
    Yuki Asano, Japan
  • A Study of Intergenerational Empathy Based on a Survey of Text Communication Characteristics
    Mirai Takatama, Wonseok Yang, Japan
  • Research about Influence of Information Presentation in UI on Scanability
    Kanta Matsumoto, Wonseok Yang, Japan
  • Relation between Different UI Information Representation Methods and User Cognition
    Yuki Uwajima, Wonseok Yang, Japan
  • Research about Usability Improvement in Cursor Operation of 3D Configurator
    Yugo Furuhashi, Wonseok Yang, Japan
  • Development of Interactive Visual Communication Tools to Assist Caregivers
    Mami Hayashi, Ari Aharari, Japan
13:30 - 15:30

S264: A Call for Critical Interrogations of How Technologically Facilitated Learning is Affecting the Learning and Creative Potential of pre-K through University-level Students
Room 5
Chairs: Michael R. Gibson, Keith M. Owens, United States

  • A Focused Exploration about how Technologically Enhanced Educational Approaches can Positively Foster Early Childhood to Young Adult Learning and Creativity
    Michael R. Gibson, Keith M. Owens, United States
  • Multimedia & Multisensory International Learning: Making a Case for Going Beyond the Screen During Creative Virtual Exchanges
    Denielle J. Emans, Kelly M. Murdoch-Kitt, United States
  • Connected: How Virtual Experiences are Redefining Margins by Expanding Opportunities for Students at Historically Black Colleges and Universities
    Kaleena Sales, United States
  • Presenting A Digital Toolkit for Training Hyper-Observant Experience Design Researchers
    Dennis Cheatham, United States
  • How to design a successful training application with used mobile Augmented Reality
    Liana-Dorina Mosbaek, Thomas Bjoerner, Denmark
16:00 - 18:00

S281: User experience case studies
Room 5
Chair: Gene Alarcon, United States

  • Research on Retail Media Advertisements and Consumer Requirements - Taking E-Commerce Listing Pages as an Example
    Shu-Ching Li, Tseng-Ping Chiu, Taiwan
  • Interacting with an Algorithm: The Influence of Experience and Individual Differences
    Krista Harris, Gene Alarcon, Sarah Jessup, Jacob Noblick, Scott Meyers, United States
  • Rethinking Interaction with Conversational Agents: How to Create a Positive User Experience Utilizing Dialog Patterns
    Marvin Heuer, Tom Lewandowski, Joffrey Weglewski, Tom Mayer, Max Kubicek, Patrick Lembke, Simon Ortgiese, Tilo Böhmann, Germany
  • Towards Effective Conversational Agents: A Prototype-based Approach for Facilitating their Evaluation and Improvement
    Marvin Heuer, Tom Lewandowski, Emir Kučević, Jannis Hellmich, Michael Raykhlin, Stefan Blum, Tilo Böhmann, Germany
  • The Awareness and Practices of Web Developers toward Sustainable Web Design
    Ola Hulleberg, Henrik Landgraff Granum, Sivert Gullberg Hansen, Magnus Moen, Carlos Vicient-Monllao, Yavuz Inal, Norway
  • The Feasibility Study Using Geometric Objects Constructed by Grasshopper (GH) as Shape Thinking Stimulation
    Yu-Hsu Lee, Hsin Min Hsu, Taiwan
Friday, 28 July 2023
08:00 - 10:00

S298: Ergonomics, Design, Usability and User Experience - III
Room 18
Chair: Marcelo M. Soares, P.R. China

  • Prioritization Matrix to Highlight Business Opportunities
    Adriano Bernardo Renzi, Canada; Luiz Agner, Brazil
  • Listening Through Technology: an Interactive Sound Walk for a Suburb in Shenzhen
    Marcel Zaes Sagesser, Binghuang Xu, P.R. China
  • A Review of Usability Guidelines in E-commerce Website Design
    Martin Maguire, United Kingdom
  • The Attention of Students in the Metaverse: Practical Application
    Layane Araujo, Brazil; Marcelo M. Soares, P.R. China; Romero Tori, Brazil; Yijing Zhang, P.R. China
  • SIMBA: An interactive sketch-based tool for motion visualization
    Kalyan Ramana, Sumedh Simha, Prasad Onkar, India
  • Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User Experience
    Danai Korre, United Kingdom
10:30 - 12:30

S315: DUXU Methods, Tools and Practice - I
Room 18
Chair: Amanda K. Hall, United States

  • User Generated Inverted Item Evaluation (UGIIE)
    Denys J.C. Matthies, Jagankumar Kothandan, Wenhan Sun, Anke Dittmar, Germany
  • What is the New Future of Work for UX Research Practice? Assessing UX Research Practice during the COVID-19 Pandemic and Beyond
    Lauren E. Snyder, Rebecca Hazen, Amanda K. Hall, United States
  • CTM Design Thinking Tool Stimulates Creative α and β Brain Activities
    Chao Yang Yang, Ding Hau Huang, Chin-Sheng Chou, Yi Chi Fu, Taiwan
  • Multisensory MAYA – A Design Thinking Method to Enhance Predictability of Experience Design
    Johanna Silvennoinen, Laura Mononen, Finland
  • Reflecting on Collaboration in Participatory Design Facilitation
    Klaudia Carcani, Norway; Susanne Stigberg, Sweden
  • Comparing VR Modeling Tool and Traditional Hand-Sketching in the Inspiration of Classic Chair Design and Modeling
    Yu-Hsu Lee, Yan-Jie Peng, Taiwan
13:30 - 15:30

S328: DUXU Methods, Tools and Practice - II
Room 18
Chair: Tomomi Miyata, Japan

  • Digital Health Twin in the Prevention Era for Personal and Corporate Wellbeing
    Giacomo Galuzzi, Alessandro Nizardo Chailly, Giuseppe Andreoni, Italy
  • The Effect of Series Workshops on Ownership of Societal Issues: Case Study on Designing Food for the Future
    Tomomi Miyata, Yuki Taoka, Momoko Nakatani, Japan; Mika Yasuoka, Denmark; Nana Hamaguchi, Shigeki Saito, Japan
  • Development of a Co-Creation Toolkit for Designing Smart Product–Service Systems: A Health Device–Related Case Study
    Fang-Wu Tung, Chueh-Yu Lai, Taiwan
  • Exploring How to Improve User Experience of Enterprise Service Products Through “Dual Perspective Model”
    DAIJUN YU, Beibei Li, Peiyi Zhao, Mingyue Hu, Ruochen Fu, P.R. China
  • Experience Design based on Values and Psychological Needs in a Corporate Context
    Anne Elisabeth Krueger, Maria Ivanova, Danica Sattink-Rath, Stefan Brandenburg, Germany
  • A Case Study in Organizational Adoption of User Personas: Assessing Perceptions, Awareness, and Hesitation to Adopt
    Rachael Boyle, Ruslana Pledger, Hans-Frederick Brown, Rachel Vanderbilt, United States
16:00 - 18:00

S344: Ethical, unbiased and empathic design
Room 18
Chair: Masayuki Ihara, Japan

  • Gender Inclusive Design in Technology: Case Studies and Guidelines
    Anna Szlavi, Norway; Leandro S. Guedes, Switzerland
  • Facilitating Empathy for Care Recipients -Analyzing Care Behaviors Towards Person-Centered Care-
    Masayuki Ihara, Hiroko Tokunaga, Tomomi Nakashima, Sinpei Saruwatari, Hiroki Goto, Yuuki Umezaki, Masashige Motoe, Japan
  • The Comparison of Slider and Somatosensory Interfaces in Parametric Modeling for Chair Shape Manipulation
    Yu-Hsu Lee, Wen-Jui Tsai, Taiwan
  • Episodic Future Thinking as Digital Micro-interventions
    Dan Roland Persson, Denmark; Soojeong Yoo, United Kingdom; Jakob E. Bardram, Timothy C. Skinner, Per Baekgaard, Denmark
  • User-Centered Ethical Design - an Evolutionary Perspective
    Oronzo Parlangeli, Italy; Paul M. Liston, Ireland

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