Advance Program

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(Last Updated: 18 May, 2023)

The Advance Program is subject to change

Program Overview

Virtual Only
Monday, 24 July

Tuesday, 25 July, 18:30 - 20:00, Opening Plenary Session

08:00 – 10:00 10:30 – 12:30 13:30 – 15:30 16:00 – 18:00
Monday, 24 July, 08:00 – 10:00 (CEST - Copenhagen, Denmark)
HCI: Human-Computer Interaction

Interactive Technology and Design - I
Chair: Mohammad Shidujaman, Bangladesh

  • A Review of Human-Computer Interface Evaluation Research Based on Evaluation Process Elements
    Xintai Song, Minxia Liu, Lin Gong, Yu Gu, P.R. China; Mohammad Shidujaman, Bangladesh
  • A Multilevel Perspective for Social Innovation: Three Exemplary Case Studies in Collaborative Communities toward Sustainability
    Jing Wang, P.R. China; Yunyun Weng, Chile; Mohammad Shidujaman, Bangladesh; Salah Uddin Ahmed, Norway
  • Design and Performance Analysis of a Smart Bag Reminder System for Parents
    Farhad Hossain, Mengru Xue, Yuqi Hu, P.R. China; Mohammad Shidujaman, Bangladesh
  • Research on Elements of Physical Interaction Design and the Information Channel
    Long Liu, Xiaoshan Wang, P.R. China
  • Light-Note: A New Interface for Touchless Laser Digital Instruments
    Yu Wang, Jie Wu, Hanfu He, P.R. China
  • Measurement and Evaluation of the Healing Effect of Nature-Themed Video Projection
    Tomomi Misaki, Chen Feng, Azuma KAWAGUCHI, Midori Sugaya, Japan
EPCE: Engineering Psychology and Cognitive Ergonomics

Enhancing Resilience and Performance in Complex Environments
Chair(s): To be announced

  • Resilience Engineering’s Synergy with Threat and Error Management – an Operationalised Model
    Andrew Mizzi, Australia; Pete McCarthy, United Kingdom
  • The Facilitative Debrief – Spotlight on Guided Adaptability
    Pete McCarthy, David Bentley, United Kingdom
  • Cognitive Effort in Interaction with Software Systems for Self-Regulation - an Eye-Tracking Study
    Gilbert Drzyzga, Thorleif Harder, Monique Janneck, Germany
  • The Impact Exercise has on Cognitive Function
    Kevin Lee, United Kingdom; Fatih Omeroglu, United States; Ebuka Nwosu, Nigeria; Yueqing Li, United States
  • Effects of the Icon Brightness, App Folder Opacity, and Complexity of Mobile Wallpaper on the Search of Thumbnail Icons
    Huihui Zhang, Lingxuan Li, Miao He, Yanfang Liu, Liang Zhang, P.R. China
UAHCI: Universal Access in Human-Computer Interaction

Smart products and services
Chair: Kevin Tseng, Taiwan

  • Research on the Design Narrative for Medical Popular Science Serious Games: A Case study of AIDS Prevention Game “Bluebrgide Cafe”
    Xu Yang, Xin Sun, Jianhua Yang, P.R. China
  • Portable Robots for Upper-Limb Rehabilitation After Stroke: A Systematic Review and Meta-Analysis
    Kevin Tseng, Chunkai Hsieh, Le Wang, Alice Wong, Taiwan
  • Designing a Multimodal Application for People with Brain Injuries to Manage their Daily Routine: A User-Centered Approach
    Bruno Giesteira, Andreia Pinto de Sousa, Tiago Salgueiro Dos Santos, Carolina Vaz-Pires, Portugal
  • Interactive Design of Auxiliary Makeup APP for People with Abnormal Color Perception Based on the Concept of "Inclusive Design"
    Keke Huang, Yongyan Guo, P.R. China
  • Study on the Design of Dyslexia - Friendly Drug Instructions
    Xin Guan, RuiHan Zhang, KaiJun Shi, P.R. China
CCD: Cross-Cultural Design

From Ritual to Form: Cross-Cultural Design for Cultural Sustainability - I
Chairs: Wen-Ko Chiou, Rungtai Lin, Taiwan

  • Sustainability in Banana Tree Romanticism in the Economic Cycle of Rural Community through Cultural Creative Design
    Erik Armayuda, Bayyinah Nurrul Haq, Damar Rangga Putra, Ratih Mahardika, Indonesia
  • The Concept and Item Selection of the Flow Ergonomics Scale 45 (FES-45): a Study on the Compassionate Meditation of Flight Attendants
    Wen-Ko Chiou, Szu-Erh Hsu, Taiwan; Chao Liu, Hao Chen, P.R. China; Po-Chen Shen, Taiwan
  • Development and Verification of Sustainable Design Thinking Model -- Case Study of Dehua Ceramics
    Hao Chen, Zhou-bin Zen, Chao Liu, P.R. China; Wen-Ko Chiou, Taiwan
  • Touched by VR Storytelling: A Pilot Study of the Interactive Digital Narrative Evaluation Matrix for Shaping Values
    Yanru Lyu, Zhouhengyi Yi, Tingxuan Hao, Yaoyao Wu, P.R. China
  • Research On Short Video Health Communication In Medical And Health Institutions Under The Background Of "Healthy 2030"
    Chao Liu, Zi-Qiong Shi, Jing-Wen Zhuo, Hao Chen, P.R. China; Wen-Ko Chiou, Taiwan
  • Analysis and Validation of the Reliability and Validity of the Flow Ergonomics Scale (FES-45): Study on Mindfulness Meditation of Animation Employees
    Szu-Erh Hsu, Taiwan; Hao Chen, Chao Liu, P.R. China; Po-Chen Shen, Wen-Ko Chiou, Taiwan
  • An Analysis on Design Strategy of Traditional Process in Global Digitization
    JinMeng Zhang, Rui Xu, ZiQiong Yang, P.R. China
SCSM: Social Computing and Social Media

The Growth of Social Media and Social Computing in The Last 10 Years
Chairs: Bo-chiuan Su, P.R. China; Yung-Hao Wong, Taiwan

  • Implementing RFID Technologies for Automated Guided Vehicles in Industry 4.0
    Alkriz Zahir M. Reyes, Russel Aldrei D. Hernandez, Justice Maverick Cruz, Elija Gabriel Padre Juan, John Albert L. Marasigan, Ian Kristof P. Balboa, Michelangelo Barroga, Yung-Hao Wong, Taiwan
  • Apply CNN Style Transformation on Industry 4.0
    I Xuan Lu, Yicheng Cai, Boxuan Peng, Zhi Zian Chen, Tai-Xiang Luo, Yung-Hao Wong, Taiwan
  • Apply Natural Language Processing-Chatbot on Industry 4.0
    Carlos Alexander Jarquin, Yicheng Cai, I Xuan Lu, Yung-Hao Wong, Taiwan
  • Analysis of Factors Influencing The Dissemination Effect of Audiobooks --Himalayan FM as An Example
    Qi Lin, Ying Jiang, P.R. China
  • Identifying Influential Social Impact Websites with HITS Algorithms
    Yang Ruei Jheng, Ping-Yu Hsu, Jiu Zhong Chen, Ming Shien Cheng, Yu Chun Chen, Taiwan
  • A Research on Innovation and Benefit of Interactive Design Method of Smartphone Digital Social Media Advertising
    Sheng-Ming Wang, Yi-Han Wang, Taiwan
DHM: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Persuasive Technologies for Personal Health Management and Well-being
Chair(s): To be announced

  • Motivation Enhancement Design for Individual Exercise Habits Based on Multimodal Physiological Signals
    Xiangyu Liu, Di Zhang, Jiayuan Lu, Bin Shi, Lv Ding, Yingjie Huang, Ke Miao, Hao Tang, P.R. China
  • A Study on the Service Design of Self-health Management for Adolescents with Asthma Based on Persuasive Technology
    Zhe Hu, Yi Li, P.R. China
  • Promote or Restrict? A Co-design Practice of a Palliative Care Information Management System in China
    Yue Jiang, Jing Chen, Qi Chen, Long Liu, P.R. China
  • An Interactive Design Solution for Sleep Persuasion based on Health Risk Visualization
    Kaiqiao Zheng, Jing Luo, Yuqing Yan, P.R. China
DUXU: Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - III
Chair: Zhen Liu, P.R. China

  • The Meta-Universe Platform Roblox for the Conservation of the Globally Important Agricultural Heritage Systems (GIAHS): the Case of the Floating Garden Agricultural Practices
    Man Zhang, Zhen Liu, Kaixin Lai, P.R. China
  • Behavior Design for Beverage Bottle Recycling in University Campus towards Circular Economy
    Ziheng An, Zhen Liu, P.R. China
  • Research into the design of low carbon eating experiences in higher education:an university canteen case
    Peixuan Li, Zhen Liu, Xiao Sun, Lianpo Sun, P.R. China
  • Applying Service Design Thinking to UX Research: A Case of Smart Campus Dance Experience Design
    Lingdi Chen, Minxin Huang, Zhen Liu, Yushu Jiang, Tong Wu, P.R. China
  • Experience Design to Alleviate Social Anxiety in The Playground Under Smart Campus
    Meng Li, Yuqian Yan, Yile Liu, Zhihao Cheng, Yinxin Liu, P.R. China
  • Female Menstrual Emergency Service Experience Design for College Students
    YunRui He, Zhen Liu, QiHan Sun, Xin Tu, Yong Ma, P.R. China

Digital Anthropometry and User Experience Design
Chair: Haining Wang, P.R. China

  • Perception of the Vibration Intensity of Smartwatches in the Notification Scene
    Tao Qin, Le Chang, Haining Wang, P.R. China
  • The Effects of Primary Output Design of True Wireless Earbuds on the Wearing Comfort
    Yan Yan, Kexiang Liu, Rui Jiang, Haining Wang, P.R. China
  • Vibration Strength Comfort of Smartwatch in Notification Scene
    Le Chang, Tao Qin, Haining Wang, P.R. China
  • Effects of Image Size and Position on the Text Legibility of Foldable Smartphones
    Ke Zeng, Qiannan Deng, Haining Wang, P.R. China
C&C: Culture and Computing

Exploring the Intersection of Art and Technology in Exhibition Design
Chair(s): To be announced

  • Evaluating Interaction Challenges of Head-Mounted Device-based Augmented Reality Applications for First-time Users at Museums and Exhibitions
    Yu Liu, Jessica L. Bitter, Ulrike Spierling, Germany
  • Research on the Current Situation and Trends of Artificial Intelligence in Exhibition Design
    Xinyue Yi, Zhizheng Liu, P.R. China
  • A New Way to Experience Art: Experience Design and Strategies for Immersive Exhibitions
    Wenhua Li, Xiaojie Huang, P.R. China
  • Research on the Spiritual Healing Function of Immersive Art Exhibition
    Ruihan Zhang, Xin Guan, P.R. China
  • Research on Emotional Design Strategy of New Media Art Works based on Interactive Narrative
    Qianyi Jiang, Yangshuo Zheng, P.R. China
  • Research on the Application of Interactive Installation Art in Modern Commercial Space under the Background of Experience Economy
    Wei Ding, Tianyu Guo, P.R. China
HCIBGO: HCI in Business, Government and Organizations

Technology and Consumer Behaviour: Insights and Trends
Chair(s): To be announced

  • The Study of Different Types of Menus Layout Design on the E-Commerce Platform via Eye-Tracking
    Ya-Chun Yang, Tseng-Ping Chiu, Taiwan
  • Comparative Evaluation of User Interfaces for Preventing Wasteful Spending in Cashless Payment
    Daisuke Mashiro, Yoko Nishihara, Japan; Junjie Shan, P.R. China
  • Design of Chinese metro advertising scene in the era of digital media
    Yawen Yang, Linda Huang, Junjie Peng, P.R. China
MobiTAS: HCI in Mobility, Transport and Automotive Systems

Designing in-vehicle User Experiences
Chair(s): To be announced

  • Research on Interactive Interface Design of Vehicle Warning Information Based on Context Awareness
    Fusheng Jia, Yongkang Chen, Renke He, P.R. China
  • BROOK Dataset: A Playground for Exploiting Data-Driven Techniques in Human-Vehicle Interactive Designs
    Junyu Liu, Yicun Duan, P.R. China; Zhuoran Bi, United States; Xiaoxing Ming, Wangkai Jin, Zilin Song, Xiangjun Peng, P.R. China
  • Research on Sound-guided design of Lane Departure Scenarios in Intelligent Car Cockpit
    Yu Wang, Jie Wu, Hanfu He, P.R. China
  • Research on Chinese Font Size of Automobile Central Control Interface Driving
    Jingfeng Shao, Zhigang Yang, Yanlong Li, Xiaolin Li, Yingzhi Huang, Jing Deng, P.R. China
  • Research on the Influence of Vehicle Head-Up Display Warning Design on Driver Experience with Different Driving Styles
    Ruiying Zhang, Zhizi Liu, Zhengyu Tan, Ruifo Zhang, Shiyu Yu, P.R. China
  • Customized Intelligent Vehicle Based on Innovation Diffusion Theory - Research on Modification Service Design
    Ziyi Zheng, Hongyu Ma, P.R. China
AI-HCI: Artificial Intelligence in HCI

Innovations in Applications of AI in HCI - I
Chair(s): To be announced

  • TextureAda : Deep 3D Texture Transfer for Ideation in Product Design Conceptualization
    Rgee Wharlo Gallega, Arnulfo Azcarraga, Philippines; Yasuyuki Sumi, Japan
  • Application Potential of Stable Diffusion in Different Stages of Industrial Design
    Miao Liu, Yifei Hu, P.R. China
  • We Want AI to Help Us An Explorative Study Regarding how AI Could Assist Operators in the Main Control Room of Nuclear Power Plants
    Ruochen Wang, Fei Song, Jun Ma, Shuhui Zhang, P.R. China
  • Measuring Human Perception and Negative Elements of Public Space Quality Using Deep Learning: A Case Study of Area within the Inner Road of Tianjin City
    Jiaxin Shi, Kaifeng Hao, P.R. China
  • Development of a Domain Specific Sentiment Lexicon (DSSL) for Evaluating the Quality of Experience (QoE) of Cloud Gaming
    Tao Wen, Siqi Li, Hongyan Yan, Xiangang Qin, P.R. China

Monday, 24 July, 10:30 – 12:30 (CEST - Copenhagen, Denmark)
HCI: Human-Computer Interaction

Interactive Technology and Design - II
Chair: Mohammad Shidujaman, Bangladesh

  • The Art of Artificial Intelligent Generated Content for Mobile Photography
    Zhuohao Wu, P.R. China; Min Fan, Hong Kong; Ritong Tang, Danwen Ji, P.R. China; Mohammad Shidujaman, Bangladesh
  • Barrier-Free Design Leaf Vein Model for People with Disabilities
    Nuoxi Li, Xiaoli Zhou, Lei Xue, P.R. China; Mohammad Shidujaman, Bangladesh
  • Children's Toy Design Based on Multiple Intelligence Theory——Research case of "Spatial Intelligence Children's Toy Design"
    Xiaoyang Qian, Yixuan Li, Lei Xue, P.R. China; Mohammad Shidujaman, Bangladesh
  • Mapping XR Platforms: Analyzing Immersion from the Designer’s Perspective
    Meng Li, P.R. China; Daniel Houwing, Armagan Albayrak, Netherlands; Mohammad Shidujaman, Bangladesh; Daan Van Eijk, Netherlands
  • Survey on the Effect of Video Delay in Online Dance with Multiple Participants
    Rino Imai, Ryota Matsui, Yutaka Yanagisawa, Yoshinari Takegawa, Keiji Hirata, Japan
HIMI: Human Interface and the Management of Information

VR2.0 and Metaverse - I
Chair: Michitaka Hirose, Japan

  • Modulation of the Walking Speed by Moving Avatars with Age Stereotype Stimuli
    Yusuke Koseki, Tomohiro Amemiya, Japan
  • Training Comic Dialogue in VR to Improve Presentation Skills
    Dohjin Miyamoto, Akira Ishida, Natsuo Kanai, Riku Fukaya, Saya Washikawa, Sota Tanaka, Hongil Yang, Tomohiro Tanikawa, Michitaka Hirose, Tomohiro Amemiya, Japan
  • Effect of electrical stimulation frequency on vibratory sensation induced by nerve bundle stimulation.
    Shuto Ogihara, Tomohiro Amemiya, Kazuma Aoyama, Japan
  • Case Study of Low-Code VR Platform for Training and Assessing Employee's Service Skills
    Tomohiro Tanikawa, Riku Fukaya, Takenori Hara, Haruka Maeda, Shigeru Komatsubara, Kazuma Aoyama, Tomohiro Amemiya, Michitaka Hirose, Japan
CCD: Cross-Cultural Design

From Ritual to Form: Cross-Cultural Design for Cultural Sustainability - II
Chairs: Yikang Sun, P.R. China; Rungtai Lin, Taiwan

  • Constructing Cultural Branding for Sustainability: A Case Study of Designing ‘Traditional Circular’ into ‘Modern Product’
    Jing Cao, P.R. China; Po-Hsien Lin, Rungtai Lin, Taiwan
  • A Study on the Differences of Consumers’ Emotional Experience of Cultural Creative Products in the Palace Museum of Beijing
    Lijuan Guo, Yingying Hang, Jun Wu, P.R. China
  • Research on Digital Memory Retention Service System for the Elderly--A Case Study of East China
    Jiaru Chen, Jun Wu, P.R. China
  • Research on Transformation and Redesign of Nucleic Acid Sampling Booths in Communities A Case Study of Shenzhen Communities
    Wenzhe Luo, Jun Wu, P.R. China
  • Research on the Influence of Traditional Mythological Animation on the Spread of Festival Culture-- A Case Study of Nian Beast
    Junying Wang, Jun Wu, P.R. China
  • Study on Narrative Visualization Design of Rare and Endangered Plants in Deserts
    Jinxuan Xie, Jun Wu, P.R. China
DHM: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

User Experiences in Intelligent Environment
Chair: Yaqin Cao, P.R. China

  • Intelligent Human-Computer Interaction Interface: A Bibliometric Analysis of 2010-2022
    Yi Zhang, Yaqin Cao, Yu Liu, Xiangjun Hu, P.R. China
  • The Influence of Background Color and Font Size of Mobile Payment App Interface on Elderly User Experience
    Hongyu Du, Weilin Liu, Peicheng Wang, Xiang Sun, Wenping Zhang, P.R. China
  • Trend Analysis on Experience Evaluation of Intelligent Automobile Cockpit Based on Bibliometrics
    Lei Wu, Qinqin Sheng, P.R. China
  • Research on Adaptation Theory of Inward and Open Innovation Model ——Theoretical Review and Future Research Directions
    Guangzong Liu, P.R. China
  • Functional analysis of a service robot for the elderly
    Minglin Mu, Weilin Liu, Yulin Yang, P.R. China
  • Measurement of online learning attentiveness based on eye-tracking technology: A case study of Zhihuishu
    Mingyang Yao, Weilin Liu, P.R. China
  • Research on the user experience of smart travel APP for elderly users
    Huanran Song, Weilin Liu, P.R. China
DUXU: Design, User Experience, and Usability

Design Ecology & Society
Chairs: Tian Cao, Li Wei, P.R. China

  • A View of Chinese Character Design in Traditional Culture from the Perspective of Daily Articles
    Qian Lu, P.R. China
  • Government-Promoted Design Resource Integration and Design Ecology Construction—Taking the UK Design Council as an example
    Shuang Liu, P.R. China
  • Architectural Design Landscape in the Near East in the Early 20th Century
    Li Wei, P.R. China
  • Research on R&D Strategy of Cultural Creativity Publishing in Beijing from the Perspective of Cultural Symbiosis
    Fumei Zhang, Yiran Sun, P.R. China
  • Invisible Driving Force: Design Promotion Laws in the National Design Policy Path of South Korea
    Yushuai Lang, P.R. China
  • On the "Meaning System" of Design from Kao Gong Ji
    Xiangyang Li, Lianghua Ma, P.R. China

User Experience and Usability Driven Design: Emerging Theory and Practice - IV
Chair: Zhen Liu, P.R. China

  • User Experience Design and Brand Marketing Research in China: A Bibliometric Analysis
    Yuhong Zheng, Zhichao Liu, Zhiwei Zhou, Zhen Liu, P.R. China
  • Exploring the Potential Causes of Dormitory Relationship in University Students in terms of Experiences and Behaviors
    Qingyi Liang, P.R. China
  • Research on Undergraduate Classroom Teaching Quality Assurance System Based on Student Experience
    Qiong Yang, P.R. China
  • Experience Economy and Green Economy Research in China: A 30-Year Bibliometric Analysis
    Bo Yang, Kaiwen Wang, Xiaodan Zhan, Siyu Chen, Zhen Liu, P.R. China
  • The ‘Three Creative’ Talent Characteristics Model
    Zhen Liu, Jinze Yang, Yali Chen, Jia Cui, P.R. China

How Interaction Affects Cultural and Creative Product Design
Chair: Wenda Tian, P.R. China

  • Innovative cultural communication mode of products based on Interaction technology-digital design of the story of the Loong
    Zexin Gao, Lingling Wang, P.R. China
  • Exploration of the Interactive Design of Interior Space under the New Retail Mode -- Based on the Case of "Cultural and Creative Space" in the Traditional Dong Villages
    Guanyi Yu, Fang Jiang, Baoyu Ling, P.R. China
  • Research on Interactive Design of Guangxi Bronze Drum Tourism Creative Products Based on AR Technology
    Feng He, P.R. China
  • Cultural and creative product design under digital display and communication
    Qianhang Qin, Wenda Tian, Youtian Zhou, Gengyi Wang, P.R. China
  • Creative Design of Interactive Platform for Ethnic Embroidery in the Web 3.0 Era ——Take the Sanjiang Dong Embroidery Culture for example
    Yinyin Lu, Wei Chen, Jing Huang, P.R. China
  • A ceramic modeling design method based on artificial intelligence
    Shengdong Jiang, Wenda Tian, P.R. China
  • Research on the Design of Red Cultural and Creative Products based on Digitalization
    Liang Tang, Rongnan LIANG, P.R. China
  • A Study on Interacting Design Based on Local Cultural Creativity in the B&B Space
    Chun-Lan ZENG, P.R. China

"Interactive design of intelligent urban landscape; Design life and immersive entertainment; Art Design in Digital Media Environment"
Chairs: YunQiao Su, Yanlin Liu, P.R. China

  • The Application of Digital Media Technology in Display Design
    YiJia Gao, YunQiao Su, P.R. China
  • Research on Interaction Design Based on Artificial Intelligence Technology in Metaverse Environment
    Yaqi Li, Zenglong Ma, Lili Zhang, P.R. China
  • Construction and Practice of "Lean" Teaching Mode ——Take Fashion Design Course as an Example
    Ruitong Gao, P.R. China
  • Research on the Application of Clothing Elements of Ming Dynasty in Confucian Mansion Collection in Home Textile Design
    Wei Wu, Beile Su, Lili Zhang, P.R. China
  • Research on the Aesthetic Connotation of New Media Ink Painting Art Based on Grounded Theory
    Wenyi Xu, Jinbo Xu, Zhipeng Zhang, P.R. China
C&C: Culture and Computing

Innovative Technology for the Preservation and Promotion of Traditional Art and Culture
Chair(s): To be announced

  • Generation and Design of Helan Mountain Petroglyphs based on Style Transfer Algorithm
    Yating Li, Yumiao Chen, P.R. China
  • A Structure-Aware Deep Learning Network for the Transfer of Chinese Landscape Painting Style
    Der-Lor Way, Chang-Hao Lo, Yu-Hsien Wei, Zen-Chung Shih, Taiwan
  • Application Research on Restoration of Ceramic Cultural Relics based on 3D Printing
    Yanmin Xue, Xiaodan Wen, Wei Fu, Sui-Huai Yu, P.R. China
  • Design of Customized Cultural and Creative Service System of Shanghai School Painting
    Yiran Zhang, Dapeng Liu, Zhengyu Zhu, P.R. China
  • Design of a Virtual Display Platform for the Wooden Wheel Carriage Making Technique of Shaanxi Provincial Non-Foreign Heritage
    Yan-Min Xue, Xia Li, Furong Li, P.R. China
  • Enhancing the User Experience of Historical World Maps in Web-Based Systems
    Danyun Liu, P.R. China
LCT: Learning and Collaboration Technologies

Future of Digital Enhanced Education
Chairs: Martin Ebner, Sarah Edelsbrunner, Austria

  • Operationalising Transparency as an Integral Value of Learning Analytics Systems – From Ethical and Data Protection to Technical Design Requirements
    Hristina Veljanova, Carla Barreiros, Nicole Gosch, Elisabeth Staudegger, Martin Ebner, Stefanie Lindstaed, Austria
  • Supporting Collaboration in Challenge-Based Learning by Integrating Digital Technologies: Insights from a Design-Based Research Study
    Caterina Hauser, Austria
  • Perceived Effects of Mixed Reality in Distance Learning for the Mining Education Sector
    Stefan Thurner, Sandra Schön, Martin Ebner, Philipp Leitner, Austria; Lea Daling, Germany
  • Learning with Videos and Quiz Attempts: Explorative Insights into Behavior and Patterns of MOOC Participants
    Bettina Mair, Sandra Schön, Martin Ebner, Sarah Edelsbrunner, Philipp Leitner, Austria
  • Will ChatGPT get you caught? Rethinking of Plagiarism Detection
    Mohammad Khalil, Norway; Erkan Er, Turkey
  • Investigating the Critical Nature of HE Emergency Remote Learning Networks During the COVID-19 Pandemic
    Allaa Barefah, Saudi Arabia; Elspeth McKay, Australia; Walaa Barefah, Saudi Arabia
ITAP: Human Aspects of IT for the Aged Population

Older user experience - I
Chair(s): To be announced

  • Health Education Mobile Applications: Evaluation of Persuasion Strategies and Impact on Older Users
    Shushan Fan, Yongyan Guo, P.R. China
  • Effects of Physical Functions on Mobile Casual Game Acceptance of Older Adults
    Rita W.L. Yu, Hong Kong; Alan H.S. Chan, P.R. China; Hok Shing Lu, Hong Kong
  • The Effects of an Art Program on Older Adults’ Cognition and Satisfaction with Life
    Fang-Wu Tung, Liang-Ming Jia, Taiwan
  • The Age Factor and the Acceptance: A Rhetorical Study on the Older Audience of the COVID-19 Popular Science Animated Films
    Yi Su, P.R. China
  • Research on Influencing Factors of Elderly User Experience of Smart Home Social Software based on Grounded Theory
    Ke Ma, Meng Gao, P.R. China; Francesco Ermanno Guida, Italy; Renke He, P.R. China
  • LINE Chatbot for Recording Elderly Cognition to Screen Cognitive Impairment
    Zi-Yi Li, Agatha Maisie Tjandra, Chien-Hsu Chen, Taiwan
AI-HCI: Artificial Intelligence in HCI

Graphical user interfaces and artificial intelligence
Chair: Rafal Michalski, Poland

  • Scatter Plots based on Fuzzy Logic in Supporting the Design of Graphical Interfaces
    Jerzy Grobelny, Rafal Michalski, Poland
  • Perception of the Fuzzy Number Indeterminacy Change in Vector and Triangle Representations – Implications for Graphical User Interface Design
    Dorota Kuchta, Jerzy Grobelny, Rafal Michalski, Jan Schneider, Poland
  • Fuzzy Vector Representation of Project Metrics' Target and Actual Values and its Application to Project Management
    Dorota Kuchta, Oksana Yakivets, Poland
  • The design of a Graphical User Interface for presenting fuzzy data in project anagement
    Jan Schneider, Poland
MOBILE: Design, Operation and Evaluation of Mobile Communications

Global Mobile Commerce
Chair: Shangui HU, P.R. China

  • Impacts of Social Media Usage in Facilitating Social Commerce: the Roles of Social Support and Cultural Identity Change
    Shangui HU, Fengle Ji, Dongyang Li, P.R. China
  • The Influence of Physician Self-descriptive Information on Patients' Decision-making in Online Consultation Platform
    Jing Fan, Huihui Geng, Fengdi Shao, Qin Ma, P.R. China
  • Research on the Influencing Factors and Mechanism of Sharing Accommodation Hosts’ Resilience in the Post-epidemic Era
    Junjing Wang, Maomao Chi, P.R. China
  • A Case Study of E-commerce Brand Evolution Based on OEM-ODM-OBM Path
    Zhipeng Chu, Mengxuan Zhou, Rumeng Zhang, P.R. China
  • The Relationship between Enterprise Tax Credit and Business Credit Financing in the Mobile Commerce Environment
    Qian Wang, Peiyan Zhou, Huiying Luo, P.R. China

Monday, 24 July, 13:30 – 15:30 (CEST - Copenhagen, Denmark)
HCI: Human-Computer Interaction

Big Data, AI, and Security for HCI
Chair: Jahwan Koo, Korea

  • Development of MLOps Platform Based on Power Source Analysis for Considering Manufacturing Environment Changes in Real-Time Processes
    Ji-hyun Cha, Heung-gyun Jeong, Seung-woo Han, Dong-chul Kim, Jung-hun Oh, Seok-hee Hwang, Byeong-ju Park, Korea
  • Proposal of Seoul’s UAM Routes and Vertiports with Spatial Data Analysis
    Juho Lee, Donghyun Yoon, Jin Yong Lee, Jahwan Koo, Korea
HIMI: Human Interface and the Management of Information

VR2.0 and Metaverse - II
Chair: Michitaka Hirose, Japan

  • Establishing the Metaverse Platform: Do Not Repeat History and Do the Thing Right
    Kenichiro Ito, Michitaka Hirose, Japan
  • Meta-experience via VR and telepresence systems
    Yasushi Ikei, Vibol Yem, Yushke Kikuchi, Yukiya Ojima, Japan
  • Can the use of avatars contribute to human well-being?
    Hideyuki Ando, Nagi Ono, Japan
  • Virtual Reality Training System using An Autonomy Agent for Learning Hospitality Skills of A Retail Store
    Akimi Oyanagi, Kenichiro Ito, Kazuma Aoyama, Tomohiro Amemiya, Michitaka Hirose, Japan
CCD: Cross-Cultural Design

From Ritual to Form: Cross-Cultural Design for Cultural Sustainability - III
Chairs: Yikang Sun, P.R. China; Rungtai Lin, Taiwan

  • The Aesthetic Education of Traditional Chinese Mending Embroidery Technology in the Spread of Costume Culture
    Hongwei Zhang, Jing Wang, P.R. China
  • Research on STEAM Maker Education mode to improve children's innovation ability in Shenzhen
    Cai Xia, P.R. China
  • Analysis and Exploration of Sustainable Design of Packaging Structure Based on Pantaward and Dieline Award-winning Cases
    Ou-Yang Li, Xiansi Zeng, Yue Zhao, Han Li, P.R. China
  • The Study of Sustainable Design For Child-friendly Urban Public Spaces
    Xing Ji, Yalin Yang, Jie Tang, P.R. China
  • Research on the application of Ceramic Art Therapy in University Students' Mental Health Education
    Xiao Song, Mingling Zong, P.R. China
  • Designing a Pinyin-based Keyboard based on the Frequency of Pinyin of Chinese Characters
    Chunyan Wang, P.R. China; Xiaojun Yuan, United States; Xiaoxin Xiao, P.R. China
DHM: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Human Factors and Behavioral Modeling for Health and Safety
Chair(s): To be announced

  • The Low Back Fatigue Research based on Controlled Sedentary Driving Tasks
    Xiang Wu, Tianfeng Xu, Yeqi Wu, Ziyan Dong, Xinran Liu, Xiangyu Liu, Li Xu, P.R. China
  • Ergonomics Research of Domestic Vehicle Cab Central Control System Based on Entropy Method
    Qingchen Li, Yongxin Wu, P.R. China
  • Comparison of Physiological Responses to Stroop Word Color Test and IAPS Stimulation
    Sayyedjavad Ziaratnia, Peeraya Sripian, Tipporn Laohakangvalvit, Midori Sugaya, Japan
  • Policy-Based Reinforcement Learning for Assortative Matching in Human Behavior Modeling
    Ou Deng, Qun Jin, Japan
  • Disaster Mitigation Education through the Use of the InaRISK Personal Application in Indonesia
    Afisa Afisa, Achmad Nurmandi, Misran Misran, Dimas Subekti, Indonesia
  • An AI-based Action Detection UAV System to Improve Firefighter Safety
    Hong Wang, P.R. China; Yuan Feng, Xu Huang, Wenbin Guo, United States
DUXU: Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - V
Chair: Zhen Liu, P.R. China

  • How to Involve Users in Online Co-Design Workshops? A Participation Method Based on the Customer Engagement Theory
    Meilin Wang, Xiong Ding, Shan Liu, P.R. China
  • Teaching Design Practice of Statistics Course for Economics and Management Majors based on Humanized Participation Mode Model Technology
    Jixu Zhu, Xiaoshi Chen, Zhichao Liu, P.R. China
  • Research on the Application of Regional Cultural Emotional Guide Design in Subway Space Based on Passengers' Cognitive Needs
    Zhipeng Zhang, Wenyi Xu, Xing Fang, P.R. China
  • A Speculative Design Perspective on the Emotional Symbiosis of Virtual Pets and People
    Weixuan He, Hongyan Chen, Wa An, P.R. China
  • The Differences of Human-computer Interaction on Smart Home between the Young and the Elderly Users
    Qin Wang, Huimei Lin, P.R. China
  • Cooking Experience Design for Generation Z in the Digital Age
    Yuting Yuan, Wa An, Jinze Li, Haiyu Tang, Jiamei Lin, P.R. China

UX in Design Process
Chair: Elisangela Vilar, Portugal

  • Acceptance of Autonomous Electric Vehicles as a Collective Passenger Transport: The case of Portugal
    Francisco Rebelo, Ana Faria, Joao Costa, Ricardo Dias, Elisangela Vilar, Paulo Noriega, Portugal
  • Digital Fabrication in the Industrial Sector in Middle East, General Overview
    Lindita Bande, Jose Lopez Berengueres, Anwar Ahmad, Entesar Al Awthali, Hala Ajiba, United Arab Emirates
  • Applying UX Design Process for a Web-Documentary Development: a Project Development
    Elisangela Vilar, Milena Monteiro, Sonia Rafael, Francisco Rebelo, Paulo Noriega, Portugal
  • VR and AR Application in Academia, Overview in the Middle East Universities
    Rund Hiyasat, Lindita Bande, Khaled Galal Ahmed, Baraah Hamdoon, Jose Lopez Berengueres, United Arab Emirates; Abdul-Aziz Banawi, United States
  • Exploring Emotions in Avatar Design to Increase Adherence to Chatbot Technology
    Bernardo Cortes, Julia Teles, Emilia Duarte, Portugal
  • Study on the impact of mascots as emotional design strategy in crowdfunding campaigns’ effectiveness
    Emilia Duarte, Daniela Malcata, Amadeu Martins, Portugal
  • Physiological Analysis of Spectator Engagement in Counter Strike: Global Offensive
    Eulerson Rodrigues, Ernesto Filgueiras, Joao Valente, Leonor Godinho, Portugal
C&C: Culture and Computing

Exploring the Intersection of ICT and Culture
Chair(s): To be announced

  • Participatory Design with Migrants in Language Learning Contexts in Brazil: A Systematic Literature Review
    Leticia Gondo Chinen, Leonelo Almeida, Brazil
  • Bimodal Neural Style Transfer for Image Generation Based on Text Prompts
    Diego Gutierrez, Marcelo Mendoza, Chile
  • Semantic Annotation in Collaborative Document Transcription: A Gamified Citizen Science Approach
    Christian Ezequiel Bracco, Lucas Ezequiel Cuevas, Diego Torres, Argentina
DAPI: Distributed, Ambient and Pervasive Interactions

Connectivity and Complementary in Art and Design
Chairs: Jun Hu, Netherlands; Jiajia Chen, Jingya Li, P.R. China

  • Experience Design for Multi-device Sharing Based on 3C Framework
    Kun Wang, Bilan Huang, Lin Ding, Hanxu Bu, Ying Ge, Tingting Gu, P.R. China
  • Augmented Reality Visual-Captions: Enhancing Captioning Experience for Real-Time Conversations
    Jingya Li, P.R. China
  • E-Reminder: A Mindfulness-Based Interactive Eating Reminder Device to Improve Emotional Eating
    Xiaoqian Xie, Liyi Zhang, Yumeng Cao, Sining Xue, Mengru Xue, Yuqi Hu, Cheng Yao, P.R. China
  • Silent Delivery: Make Instant Delivery More Accessible for the DHH Delivery Workers through Sensory Substitution
    Shichao Huang, Xiaolong Li, Shang Shi, Haoye Dong, Xueyan Cai, Kecheng Jin, Jiayi Wu, Weijia Lin, Jiayu Yao, Yuqi Hu, Fangtian Ying, Cheng Yao, P.R. China
  • DeforVerFace: Modular Linear-Deformable Vertical Surface
    Takuma Anakubo, Kaori Fujinami, Japan
HCIBGO: HCI in Business, Government and Organizations

Sustainable Marketing and Customer Satisfaction
Chair(s): To be announced

  • Communicating Sustainability Online: A Soft Systems Methodology and Corpus Linguistics Approach in the Example of Norwegian Seafood Companies
    Nataliya Berbyuk Lindström, Cheryl Marie Cordeiro, Sweden
  • An Experimental Study of the Relationship Between Static Advertisements Effectiveness and Personality Traits: Using Big-Five, Eye-Tracking, and Interviews
    Semira Maria Evangelou, Michalis Xenos, Greece
  • Emotional Analysis through EEG on In-Store Journey
    Fernando U. Osornio Garcia, Gilberto A. Fragoso Gonzalez, Mayte V. Martinez Perez, Fernando Báez Martínez, Mario H. Salas Barraza, Victor M. Gonzalez, Mexico
HCI-Games: HCI in Games

Usability and User Experience Design within Games
Chair: Michael Brandse, Japan

  • Level Flow Patterns in Game Design
    Michael Brandse, Japan
  • Visual Guidance in Game Level Design
    Gang Guo, Japan
  • Mathmages: e-Sports and Mathematics in the Amazon Region
    Sylker Teles, Tarcinara Tavares, Isabelly Oliveira, Suziane Cundiff, Rodrigo Rosas, Brendo Teles, Brazil
  • Expected Human Performance Behavior in Chess Using Centipawn Loss Analysis
    Rafael V. Leite, Anderson V.C. De Oliveira, Brazil
  • GPU based Position Based Dynamics for Surgical Simulators
    Doga Demirel, Jason Smith, Sinan Kockara, Tansel Halic, United States
  • Fits Like A Game: a Multi-criteria Adaptive Gamification for Collaborative Location-based Collecting Systems
    Maria Dalponte Ayastuy, Alejandro Fernandez, Diego Torres, Argentina
MobiTAS: HCI in Mobility, Transport and Automotive Systems

Engineering Trustworthy and High Quality Interactions with Automated Vehicles
Chair(s): To be announced

  • Learning Design Strategies for Optimizing User Behaviour towards Automation: Architecting Quality Interactions from Concept to Prototype
    Naomi Y. Mbelekani, Klaus Bengler, Germany
  • The Influence of Situational Variables Toward Initial Trust Formation on Autonomous System
    Priscilla Ferronato, Liang Tang, Masooda Bashir, United States
  • Characterizing and Optimizing Differentially-Private Techniques for High-Utility, Privacy-Preserving Internet-of-Vehicles
    Yicun Duan, Junyu Liu, Xiaoxing Ming, Wangkai Jin, Zilin Song, Xiangjun Peng, P.R. China
  • Interaction with Automated Heavy Vehicles Using Gestures and External Interfaces in Underground Mines
    Johan Fagerlönn, Yanqing Zhang, Lina Orrell, Hanna Rönntoft, Sweden
  • Cueing Car Drivers with Ultrasound Skin Stimulation
    Oleg Spakov, Hanna Venesvirta, Ahmed Farooq, Jani Lylykangas, Ismo Rakkolainen, Roope Raisamo, Veikko Surakka, Finland
  • Enhancing Operator Engagement in Safety Critical Control Rooms – Validating Influential Factors and Improving Interview-Based Data Collection
    Linyi Jin, Val Mitchell, Andrew May, United Kingdom; Ning Lu, P.R. China
AI-HCI: Artificial Intelligence in HCI

AI for Emotion Analysis, Persuasion, and Decision-Making
Chair(s): To be announced

  • Exploring the Effect of Visual-Based Subliminal Persuasion in Public Speeches using Explainable AI Techniques
    Klaus Weber, Lukas Tinnes, Tobias Huber, Elisabeth Andre, Germany
  • Is Turn-Shift Distinguishable With Synchrony?
    Jieyeon Woo, Liu Yang, Catherine Pelachaud, Catherine Achard, France
  • Integrated Solution for Evaluating Emotional Expressions in Learning Management Systems
    Andre Luiz Favareto, Luiz A. L. Teixeira Jr, Ferrucio De Franco Rosa, Rodrigo Bonacin, Brazil
  • “Do we like this, or do we like like this?” : Reflections on a Human-Centered Machine Learning Approach to Sentiment Analysis
    Sourojit Ghosh, Murtaza Ali, Anna Batra, Cheng Guo, Mohit Jain, Joseph Kang, Julia Kharchenko, Varun Suravajhela, Vincent Zhou, Cecilia Aragon, United States
  • Experimental Validation of a Multi-objective Planning Decision Support System for Ship Routing under Time Stress
    Matthew Macesker, Krishna R. Pattipati, David Sidoti, Adam Bienkowski, Lingyi Zhang, David L. Kleinman, Mollie McGuire, Steven Uziel, Senjuti Basu Roy, Francesco Primerano, United States

Monday, 24 July, 16:00 – 18:00 (CEST - Copenhagen, Denmark)
HCI: Human-Computer Interaction

Input methods, techniques and devices - II
Chair(s): To be announced

  • One-Handed Character Input Method without Screen Cover for Smart Glasses that does not Require Visual Confirmation of Fingertip Position
    Takahiro Yamada, Toshimitsu Tanaka, Yuji Sagawa, Japan
  • Sticky Cursor: A Technique for Facilitating Moving Target Selection
    Shunichiro Ikeno, Chia-Ming Chang, Takeo Igarashi, Japan
  • Improving Hand Gesture Recognition via Infrared Tomography of the Wrist over Multiple Wearing Sessions
    HongMin Kim, Ian Oakley, Korea
  • User Clustering Visualization and its Impact on Motion-based Interaction Design
    Antonio Escamilla, Javier Melenchon, Carlos Monzo, Jose A. Moran, Spain
UAHCI: Universal Access in Human-Computer Interaction

Inclusive Technologies: Development Experiences in Latin America
Chair: J. Andrés Sandoval-Bringas, Mexico

  • Computational Technology as a Tool for Integration of the Different Intellectual Capabilities in the Classroom with Children
    Francisco Javier Alvarez-Rodríguez, Arturo Barajas Saavedra, Ana Cecilia Oviedo de Luna, Mexico
  • Application of RFID Technology to Create Inclusive Educational Resources
    Aias Senties Maqueda, Jose Manuel Olais-Govea, Daniel Alejandro Cuellar-Reynaga, Exal Julian Rosales Salas, Elizabeth Torres Zafra, Yoxann Yakmeni Flores Sayavedra, Jose Rafael Aguilar Mejia, Cristina G. Reynaga-Pena, Mexico
  • Haptic mobile application to develop pre-Braille skills
    J. Andrés Sandoval-Bringas, Monica Adriana Carreno -Leon, Rafael Cosio-Castro, Italia Estrada-Cota, Alejandro Leyva-Carrillo, Mexico
  • Towards including air pollution predictions in the context of people with disabilities
    Jose Rafael Rojano Caceres, Jaime Xilot, Leoncio Castillo Gonzalez, Mexico
  • VeeMo: An Universal Exergame for Kindergarten
    Sandyara Beatriz Doro Peres, Julio Cesar Dos Reis, Brazil

Sign Languages: communication and interaction
Chair(s): To be announced

  • Inclusion through Accessibility. Handi Bot, a Translator for Portuguese Sign Language
    Sonia Rafael, Francisco Rebelo, Beatriz Pinto, Andreia Gil, Catharina Lima, Joana Chitas, Marta Pascoal, Lucio Simoes, Portugal
  • Using Lean UX in the Design and Evaluation of a Prototype for Automatic Translation between Sign Languages
    Luis Henrique Ferreira Carvalho, Soraia Silva Prietch, Brazil; J. Alfredo Sanchez, Mexico
  • An Augmented Reality Based Approach for Optimization of Language Access Services in Healthcare for Deaf Patients
    Roshan Mathew, Wendy A. Dannels, Aaron J. Parker, United States
CCD: Cross-Cultural Design

Design and Evaluation of Human-centered Technology for Thriving Communities
Chair: Pei-Lee Teh, Malaysia

  • Tinkering in Sunway City: Sustainable Transportation and Mobility for Older Dwellers
    Ka Po Wong, Hong Kong; Pei-Lee Teh, Malaysia; Jing Qin, Hong Kong
  • Leveraging Living Trust Networks for Socially-aware Recommendations
    Shin'ichi Konomi, Xiangyuan Hu, Yu Chen, Tianyuan Yang, Baofeng Ren, Chengzuo Yao, Japan
  • Perceptions and Expectations of Women-in-Tech (WIT) Application: Insights from Older Women in Rural Areas
    Chun Yong Chong, Pei-Lee Teh, Malaysia; Shinyi Wu, United States; Ewilly Jie Ying Liew, Malaysia
SCSM: Social Computing and Social Media

Experiences in computing and social media
Chair: Daniela Quiñones, Chile

  • Behavior of Current Consumers of Nintendo Video Game Consoles
    Cristobal Fernandez-Robin, Diego Yanez, Maria Ignacia Muller, Chile; Scott McCoy, United States
  • Predicting Twitter Hate User Behavior using Big Five Personality Traits and Ensemble Machine Learning
    Suresha Perera, Supunmali Ahangama, Indika Perera, Sandunika Hathnapitiya, Sri Lanka
  • Audiovisual Content Consumer Behavior Regarding Advertising on Online Streaming Platforms
    Diego Yanez, Cristobal Fernandez-Robin, Fabian Vasquez, Chile
VAMR: Virtual, Augmented and Mixed Reality

Chair(s): To be announced

  • Investigating the Role of Vection, Presence, and Stress on Visually Induced Motion Sickness
    Behrang Keshavarz, Narmada Umatheva, Katlyn Peck, Canada
  • Gender Stereotypes in Interaction Design. Render Me – Augmented Reality Masks to Inhabit the Metaverse
    Ines Matos Tuna, Sonia Rafael, Victor M Almeida, Ana O. Henriques, Portugal
  • What Makes First Steps Users Rave About Virtual Reality? An Explorative Qualitative Study of Consumers’ First VR Experience
    Julie Abdinoor, Yingjie Chen, United States
  • Virtual Construction Simulation: Evaluating Impact of Immersion and Interactivity on Novice Designers
    Stella Quinto Lima, Bimal Balakrishnan, Jong Bum Kim, United States
  • Inner Voices: Reflexive Augmented Listening
    Andreas Kratky, Juri Hwang, United States
  • Effect of Tactile Affordance during the Design of Extended Reality-based Training Environments for Healthcare Contexts
    Avinash Gupta, Joe Cecil, United States; Mahdiyeh sadat Moosavi, France; Jacob Williams, United States; Frederic Merienne, France
DHM: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Technologies for Wellness, Health, and Well-being
Chair(s): To be announced

  • Designing Relational AI-Powered Digital Health Coaching for Chronic Disease Prevention and Management
    Yunmin Oh, Kika Arias, Lisa A. Auster-Gussman, Sarah Graham, United States
  • Design of a Mixed Reality approach to enhance understanding of Reverse Total Shoulder Replacement Surgery procedure
    Alireza Sadeghi Milani, Joe Cecil, Miguel Pirela-Cruz, Shelia Kennison, United States
  • Computational Support To Apply Eladeb Auto-Evaluation In Multiple Platforms
    Adriano Mendes Borges, Walbert Cunha Monteiro, Vinicius Favacho Queiroz, Kelly Vale Pinheiro, Thiago Augusto Soares de Sousa, Bianchi Serique Meiguins, Brazil
  • Non-Immersive vs. Immersive: The Difference in Empathy, User Engagement, and User Experience When Simulating the Daily Life of Rheumatoid Arthritis Patients
    Alexicia Richardson, Cheryl D. Seals, Kimberly D. Garza, Gary Hawkins, Sathish Akula, Sean Kim, Adam Biggs, Lily McGuckin, Ravindra Joshi, Majdi Lusta, United States
  • A Smart Sensor Suit (SSS) to Assess Cognitive and Physical Fatigue with Machine Learning
    Ashish Jaiswal, Mohammad Zaki Zadeh, Aref Hebri, Ashwin Ramesh Babu, Fillia Makedon, United States
DUXU: Design, User Experience, and Usability

User Experience and Usability Driven Design: Emerging Theory and Practice - VI
Chair: Zhen Liu, P.R. China

  • Applying Motivational Interview in Designing A Pulmonary Rehabilitation Unit
    Fan Yang, Rusheng Li, Chunhui Zhang, P.R. China
  • Research on Rural Cultural Tourism Service Design Based on Customer Perceived Value:Taking “TANXUN” Parent-child Travel as an Example
    Yizhuo Wang, Xiaomi Yi, Xiong Ding, P.R. China
  • Augmented Reality Technology in Painting Display
    Yitong Zhang, Yan Wang, P.R. China
  • Sences, Interaction, Communinty and Values: A Service Experience Design Framework for Museum Public Space Based on the Theory of Experience Preference
    Hailing Chen, Xiong Ding, Lei Ding, P.R. China
  • Research on the Board-game-like Service Design Tools Based on SECI Knowledge Transformation Model:Take the Customer Journey Map as an Example
    Ying Zhao, Xiong Ding, Shan Liu, P.R. China
HCIBGO: HCI in Business, Government and Organizations

Mobile after Covid
Chair: Norman Shaw, Canada

  • The Mediation Role of Compatible Advantage in Mobile Wallet Usage
    Brenda Eschenbrenner, United States; Norman Shaw, Canada
  • Consumers’ Intentions to Use Mobile Food Applications
    Ralston Kwan, Norman Shaw, Canada
  • The Impact of Gender and Visual Presentation of Advertising on User Experience in Mobile Shopping Apps
    Yan Cao, P.R. China; Weimin Zhai, Taiwan; Weiren Zhai, P.R. China
  • Research on the Optimization Design of Mobile Sales Cart Service Process
    Cui Hangrui, P.R. China
ITAP: Human Aspects of IT for the Aged Population

XR Technology for Older Adult Users
Chairs: Hai-Ning Liang, P.R. China; Maurizio Caon, Switzerland

  • Detecting Stress in VR 360° Immersive Experiences for Older Adults through eye tracking and psychophysiological signals
    Leonardo Angelini, Corentin Bompard, Omar Abou Khaled, Elena Mugellini, Switzerland
  • Development of the Train Therapy in a Nursing Home in Switzerland
    Sophie Jaquenod, Daniel Ducraux, Elena Mugellini, Leonardo Angelini, Switzerland
  • Immersive VR for Training Cognition in Seniors with Neurological Disorders
    Mohamed-Amine Choukou, Canada
  • User Preferences for Personalized Input Devices for Virtual Reality Rehabilitation
    Vijayakumar Nanjappan, Finland
HCI-CPT: HCI for Cybersecurity, Privacy and Trust

Cybersecurity issues
Chair: Ulku Clark, United States

  • Cyber Technologies, Machine Learning, Additive Manufacturing, and Cloud in the Box to Enable Optimized Maintenance Processes in Extreme Conditions
    Kasey Miller, Jonathan Mun, United States
  • A Descriptive Enterprise System Model (DESM) Optimized for Cybersecurity Student and Practitioner Use
    Ulku Clark, Jeff Greer, Rahmira Rufas, Geoff Stoker, United States
  • Towards Improving the Efficacy of Windows Security Notifier for Apps from Unknown Publishers: The Role of Rhetoric
    Ankit Shrestha, Rizu Paudel, Prakriti Dumaru, Mahdi Nasrullah Al-Ameen, United States
  • Assessing User Understanding, Perception and Behaviour with Privacy and Permission Settings
    Nourah Alshomrani, Steven Furnell, Ying He, United Kingdom
  • A Question Answering Tool for Website Privacy Policy Comprehension
    Luca Mazzola, Atreya Shankar, Christof Bless, Maria A. Rodriguez, Andreas Waldis, Alexander Denzler, Switzerland; Michiel Van Roey, Belgium
  • Refining the Understanding of Usable Security
    Wesam Fallatah, Steven Furnell, Ying He, United Kingdom
HCI-Games: HCI in Games

The Application of Game design elements. "Gamification, Edutainment, and Serious Games."
Chair: Abdullah Azhari, Saudi Arabia

  • A Survey on Application of Game Design Elements in Edutainment
    Souad Ahmad Baowidan, Saudi Arabia
  • Driving Consumer Value Co-creation and Repurchase Intention and e-WOM by Gameful Experience in Gamification
    Hassan Alsaggaf, Saudi Arabia
  • The Effect of Gamification on The Retention of Oral Hygiene Knowledge
    Ady AZHARI, Saudi Arabia
  • The Contribution of Gamification in HR
    Renad Zawawi, Saudi Arabia
  • The Use of Gamification in Predicting New Drug Targets and Disease Progression in Leishmaniasis
    Ala Azhari, Saudi Arabia
AI-HCI: Artificial Intelligence in HCI

Artificial Reasoning
Chair: Adrienne Raglin, United States

  • AI Enabled Decision Support Framework
    Adrienne Raglin, Somiya Metu, United States
  • Exploring Causal Reasoning and Stable Diffusion for Detection Using Neural Features
    Anjon Basak, Adrienne Raglin, United States
  • Redundancy in Multi-Source Information and its Impact on Uncertainty
    Thom Hawkins, Justine Rawal, Adrienne Raglin, United States
  • General Agent Theory of Mind: Preliminary Investigations and Vision
    Prabhat Kumar, Adrienne Raglin, John Richardson, United States
  • A Quantitative Comparison of Causality and Feature Relevance via Explainable AI (XAI) for Robust, and Trustworthy Artificial Reasoning Systems
    Atul Rawal, James McCoy, Adrienne Raglin, Danda B. Rawat, United States
  • What Color is Your Swan? Uncertainty of Information Across Data
    Adrienne Raglin, Allison Newcomb, Lisa Scott, United States

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